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{{ZD|[http://www.zeldadungeon.net/Zelda06-majoras-mask-walkthrough-06.php ''Majora's Mask'' Walkthrough Chapter 6: Snowhead Temple]}}
{{ZD|[http://www.zeldadungeon.net/Zelda06-majoras-mask-walkthrough-06.php ''Majora's Mask'' Walkthrough Chapter 6: Snowhead Temple]}}


'''Snowhead Temple''' is the second [[dungeon]] in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''. It is located deep in the region of [[Snowhead]]. To gain access to the temple, [[Link]] must obtain the [[Goron Mask]] to traverse the snow ramps on the road to Snowhead Mountain. Link is unable to access it at first due to a harsh blizzard, but upon closer inspection with the [[Lens of Truth]] this is shown to be the effect of a large [[Goron]]. Link must play the [[Goron Lullaby]] in order to put the large Goron to sleep, thus gaining access to the entrance.
'''Snowhead Temple''' is the second [[dungeon]] in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''. It is located deep in the region of [[Snowhead]].{{Ref|MM|433|Sign}}{{Ref|MM|436|Sign}}  To gain access to the temple, [[Link]] must obtain the [[Goron Mask]] to traverse the snow ramps on the road to Snowhead Mountain.{{Ref|MM|445|Sign}} Link is unable to access it at first due to a harsh blizzard, but upon closer inspection with the [[Lens of Truth]] this is shown to be the effect of a large [[Goron]].{{Ref|MM|2165|[[Goron]]}} Link must play the [[Goron Lullaby]] in order to put the large Goron to sleep, thus gaining access to the entrance.{{Ref|MM|3791}}


==Overview==
==Overview==
The primary theme of the temple is ice, though lava is present on the bottom floors. The dungeon itself revolves around a central structure which is composed of four separate floors and a basement. Link's main task to navigate towards the top floor of the dungeon where the [[boss]] room lies. The young hero must make use of the Goron Mask here in order to progress through many of the temple's puzzles. Here Link obtains [[Fire Arrow]]s, which he gets after facing a [[Wizzrobe]], the dungeon's first mini-boss. After facing the second Wizzrobe, Link obtains the [[Boss Key]], which allows him to enter the boss room on the fourth floor. The boss of this specific temple is [[Goht]], the Masked Mechanical Monster, who upon defeat yields Link [[Goht's Remains|his remains]]. In addition, after defeating the boss of this temple, Snowhead's harsh winter subsides and spring returns to the region. Lastly, if Link collects all 15 [[Stray Fairy|Stray Fairies]] in the temple, the [[Great Fairy]] rewards him by doubling his [[Magic Meter]].
The primary theme of the temple is ice, though lava is present on the bottom floors. The dungeon itself revolves around a central structure which is composed of four separate floors and a basement. Link's main task to navigate towards the top floor of the dungeon where the [[boss]] room lies. The young hero must make use of the Goron Mask here in order to progress through many of the temple's puzzles. Here Link obtains [[Fire Arrow]]s, which he gets after facing a [[Wizzrobe]], the dungeon's first mini-boss.{{Ref|MM|41}} After facing the second Wizzrobe, Link obtains the [[Boss Key]], which allows him to enter the boss room on the fourth floor. The boss of this specific temple is [[Goht]], the Masked Mechanical Monster, who upon defeat yields Link [[Goht's Remains|his remains]].{{Ref|MM|83}} In addition, after defeating the boss of this temple, Snowhead's harsh winter subsides and spring returns to the region.{{Ref|MM|84}} Lastly, if Link collects all 15 [[Stray Fairy|Stray Fairies]] in the temple, the [[Great Fairy]] rewards him by doubling his [[Magic Meter]].{{Ref|MM|909|[[Great Fairy]]}}{{Ref|MM|910|[[Great Fairy]]}}


==Enemies and Traps==
==Enemies and Traps==
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{{Main|Goht}}  
{{Main|Goht}}  
[[File:Goht.png|200px|right|thumb|The Masked Mechanical Monster: Goht]]  
[[File:Goht.png|200px|right|thumb|The Masked Mechanical Monster: Goht]]  
'''Goht''' is the main boss of the Snowhead Temple. He seems to be a large mechanical goat. It is believed that he is behind the harsh winter within the Snowhead region. Upon entering the boss room, Link finds Goht frozen in ice. Once Link shoots a Fire Arrow, the ice melts and the Mechanical Monster awakens. This boss battle takes place in a circular room, which features a number of ramps and [[Magic Jar]]s. The objective of this boss battle is to chase Goht around the room in Goron form and eventually use the spikes when rolling to crash into him. However, Link must dodge many of Goht's attacks and traps, such as blockades, bombs, falling rocks and a lightning attack. After successfully attacking Goht a number of times, the Mechanical Monster crashes into a nearby wall and is defeated. Link is then rewarded with a [[Heart Container]] and Goht's Remains.  
'''Goht''' is the main boss of the Snowhead Temple. He seems to be a large mechanical goat. It is believed that he is behind the harsh winter within the Snowhead region. Upon entering the boss room, Link finds Goht frozen in ice. Once Link shoots a Fire Arrow, the ice melts and the Mechanical Monster awakens. This boss battle takes place in a circular room, which features a number of ramps and [[Magic Jar]]s. The objective of this boss battle is to chase Goht around the room in Goron form and eventually use the spikes when rolling to crash into him.{{Ref|MM|3684|[[Tatl]]}} However, Link must dodge many of Goht's attacks and traps, such as blockades, bombs, falling rocks and a lightning attack. After successfully attacking Goht a number of times, the Mechanical Monster crashes into a nearby wall and is defeated. Link is then rewarded with a [[Heart Container]] and Goht's Remains.  


==Dungeon Items==
==Dungeon Items==
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[[File:BossKey.png|left|70px]]  
[[File:BossKey.png|left|70px]]  
The Boss Key is the final dungeon item within this temple. Unlike the Compass and the Dungeon Map, it is actually compulsory, as it is needed to access the boss room of Goht. In this dungeon, the Boss Key is located on the fourth and highest floor. To obtain the item, Link must face the second mini-boss of this dungeon, the second Wizzrobe. After the Wizzrobe is defeated, the path to next room is now clear, and it is here where Link finds the chest containing the Boss Key.  
The Boss Key is the final dungeon item within this temple. Unlike the Compass and the Dungeon Map, it is actually compulsory, as it is needed to access the boss room of Goht. In this dungeon, the Boss Key is located on the fourth and highest floor. To obtain the item, Link must face the second mini-boss of this dungeon, the second Wizzrobe. After the Wizzrobe is defeated, the path to next room is now clear, and it is here where Link finds the chest containing the Boss Key.  
{{References}}


==Gallery==
==Gallery==
autopatrol
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