Skyward Sword Characters: Difference between revisions

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[[File:Impa-SS.png|256x256px|right]]
[[File:Impa-SS.png|256x256px|right]]
{{Main|Impa}}
{{Main|Impa}}
A member of the [[Sheikah]], "the goddess's chosen guardians", Impa saves [[Zelda]] when she is cast down to the surface by a tornado sent by [[Ghirahim]]. Thereafter, she continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him,  who can break her barriers with ease. Meanwhile, she is curt to Link, telling Zelda to ignore him and focus on her training, and suggesting he is not worthy of the mantle of the hero. At the [[Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link steps in and saves them both, acquiring the [[Goddess's Harp]] from Zelda as she escapes with Impa through the [[Gate of Time]].
A member of the [[Sheikah]], "the goddess's chosen guardians", Impa saves [[Zelda]] when she is cast down to the surface by a tornado sent by [[Ghirahim]]. Thereafter, she continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him,  who can break her barriers with ease. Meanwhile, she is curt to Link, telling Zelda to ignore him and focus on her training, and suggesting he is not worthy of the mantle of the hero. At the [[Temple of Time (Skyward Sword)|Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link steps in and saves them both, acquiring the [[Goddess's Harp]] from Zelda as she escapes with Impa through the [[Gate of Time]].


Thereafter, she can be found watching over Zelda in the past of the [[Sealed Temple|Temple of Hylia]], as Zelda goes into stasis to maintain the seal on [[The Imprisoned]]'s and prevent its escape. After Demise's defeat, but before they return to the present, Zelda asks Impa to come with them. Impa says she can't because the past is her present, but she promises that they will see each other again. Back in Zelda's present, the old woman reveals herself to be an aged Impa before dying, her promise finally fulfilled.
Thereafter, she can be found watching over Zelda in the past of the [[Sealed Temple|Temple of Hylia]], as Zelda goes into stasis to maintain the seal on [[The Imprisoned]]'s and prevent its escape. After Demise's defeat, but before they return to the present, Zelda asks Impa to come with them. Impa says she can't because the past is her present, but she promises that they will see each other again. Back in Zelda's present, the old woman reveals herself to be an aged Impa before dying, her promise finally fulfilled.
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=== Groose ===
=== Groose ===
[[File:Groose_Concept_Art.png|200x256px|right]]
[[File:Groose Concept Art.png|200x256px|right]]
{{Main|Groose}}
{{Main|Groose}}


Groose appears throughout the game in different ways. He has a thing for [[Zelda]] and is determined to win the [[Wing Ceremony]] to impress her. He and his lackeys compete very roughly with [[Link]], and try to knock him around to prevent him from taking the bird statue first. A little while through the game, when Link enters [[Faron Woods]], as he is landing with his [[Sailcloth]], Groose yells from above and falls onto Link, causing them both to crash to the ground. He begins to insult Link on his landing abilities, but cuts off when he realizes the completely different world where he is. Groose confesses that he had noticed Link quickly entering and leaving town, and decided to follow him to see what he had been up to, so Link explains where he is and what happened. After what seems like a long discussion, Groose realizes that the tales of the nothingness beyond the clouds that he grew up with were lies, and that Zelda is somewhere in the new, vast world, safe and sound. He names the world "Grooseland", and then tells Link that his journey is over and that he'll take over on saving Zelda from now on.
Groose appears throughout the game in different ways. He has a thing for [[Zelda]] and is determined to win the [[Wing Ceremony]] to impress her. He and his lackeys compete very roughly with [[Link]], and try to knock him around to prevent him from taking the bird statue first. A little while through the game, when Link enters [[Faron Woods]], as he is landing with his [[Sailcloth]], Groose yells from above and falls onto Link, causing them both to crash to the ground. He begins to insult Link on his landing abilities, but cuts off when he realizes the completely different world where he is. Groose confesses that he had noticed Link quickly entering and leaving town, and decided to follow him to see what he had been up to, so Link explains where he is and what happened. After what seems like a long discussion, Groose realizes that the tales of the nothingness beyond the clouds that he grew up with were lies, and that Zelda is somewhere in the new, vast world, safe and sound. He names the world "Grooseland", and then tells Link that his journey is over and that he'll take over on saving Zelda from now on.


This changes quickly, however, when Link goes to the [[Sealed Grounds]] and must reseal [[The Imprisoned]] again. Groose considers himself useless, and pounds his fists into the wall in despair. From this point on, Groose realizes Link's full potential and responsibility, and acts to him as a sort of buddy, not rival. The next time Link returns to the Sealed Grounds, Groose has built a track-and-catapult like thing that he calls the [[Groosenator]]. It proves more useful and creative than its name, helping to temporarily stun The Imprisoned when he grows arms and starts climbing up walls, and also when he begins to float towards the [[Temple of Time]]. Groose grows fond of the old woman living in the Temple of Time, and refers to her as "Grannie". At the end of the game, when [[Impa]], now revealed as the old woman (Grannie) disappears, Groose shows extreme sadness and despair. This is the complete opposite of his character in the beginning of the game, where he cares only about himself.
This changes quickly, however, when Link goes to the [[Sealed Grounds]] and must reseal [[The Imprisoned]] again. Groose considers himself useless, and pounds his fists into the wall in despair. From this point on, Groose realizes Link's full potential and responsibility, and acts to him as a sort of buddy, not rival. The next time Link returns to the Sealed Grounds, Groose has built a track-and-catapult like thing that he calls the [[Groosenator]]. It proves more useful and creative than its name, helping to temporarily stun The Imprisoned when he grows arms and starts climbing up walls, and also when he begins to float towards the [[Temple of Time (Skyward Sword)|Temple of Time]]. Groose grows fond of the old woman living in the Temple of Time, and refers to her as "Grannie". At the end of the game, when [[Impa]], now revealed as the old woman (Grannie) disappears, Groose shows extreme sadness and despair. This is the complete opposite of his character in the beginning of the game, where he cares only about himself.


{{Clear}}
{{Clear}}
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Gaepora is the headmaster of the [[Knight Academy]], and [[Zelda|Zelda's]] father. He seems to hold an even higher position of authority in [[Skyloft]].
Gaepora is the headmaster of the [[Knight Academy]], and [[Zelda|Zelda's]] father. He seems to hold an even higher position of authority in [[Skyloft]].


Gaepora wears a decorative red sash that is similar to the ceremony leader's except that it features four golden triangles, as well as the [[Skyloftian]] bird symbol on its back, and his belt. His robes bear a striking resemblance to those of [[Rauru]] from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', who credited himself as one of the [[Seven Sages]] who constructed the [[Temple of Time]]. He also has a small [[Remlit]] named [[Mia]]. Similarly, his name brings memory of [[Kaepora Gaebora]], a wise owl (also from ''Ocarina of Time'') who gave [[Link]] hints from time to time when Link is a child.
Gaepora wears a decorative red sash that is similar to the ceremony leader's except that it features four golden triangles, as well as the [[Skyloftian]] bird symbol on its back, and his belt.  He also has a small [[Remlit]] named [[Mia]]. His robes bear a striking resemblance to those of [[Rauru]] from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', who credited himself as one of the [[Seven Sages]] who constructed [[Temple of Time#Ocarina of Time|a later Temple of Time]], while his name recalls Rauru's alternate form, [[Kaepora Gaebora]], a wise owl who gave [[Link]] hints from time to time when Link is a child.


Before the [[Wing Ceremony]], he and Zelda discuss [[Link]]'s skill as a [[Loftwing]] rider. Gaepora gives Link great credit, and reminds Zelda that they've known each other since they were children, remarking she should know Link's bond with his Loftwing. He also mentions the potential jealousy of other people, due to Link's close relationship with his bird.
Before the [[Wing Ceremony]], he and Zelda discuss [[Link]]'s skill as a [[Loftwing]] rider. Gaepora gives Link great credit, and reminds Zelda that they've known each other since they were children, remarking she should know Link's bond with his Loftwing. He also mentions the potential jealousy of other people, due to Link's close relationship with his bird.
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=== Orielle ===
=== Orielle ===
[[File:SS_Orielle.png|200x256px|right]]
[[File:SS Orielle.png|200x256px|right]]
{{Main|Orielle}}
{{Main|Orielle}}


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Gorko is a [[Goron]] and an archaeologist who is fascinated with [[Skyloft]] and the ruins left in the absence of the [[Hylian]]s. He learned of them from ancient texts he found, which are highly inaccurate, but still have some useful information in them. When he meets [[Link]], he is constantly amazed by his magical sword swipes and his ability to activate ancient devices. He carries a [[Triforce]] symbol with him, although it is rarely seen in this game. He sometimes aids Link on his journey.
Gorko is a [[Goron]] and an archaeologist who is fascinated with [[Skyloft]] and the ruins left in the absence of the [[Hylian]]s. He learned of them from ancient texts he found, which are highly inaccurate, but still have some useful information in them. When he meets [[Link]], he is constantly amazed by his magical sword swipes and his ability to activate ancient devices. He carries a [[Triforce]] symbol with him, although it is rarely seen in this game. He sometimes aids Link on his journey.


Link first meets him outside the [[Sealed Temple]] in the [[Faron Province]]. He is being attacked by a crowd of [[Bokoblin]]s. He describes the [[Bird Statue]]s to Link, as well as his own version of Skyloft, which he calls the [[Isle of the Goddess]]. After that, Link meets Gorko in the [[Deep Woods]], where he helps Link discover how to use [[Goddess Cube]]s. He also later explains [[Goddess Wall]]s and [[Gossip Stone]]s. When Link reaches the [[Temple of Time]] in the [[Lanayru Province]], Gorko visits there in search of more information. [[Golo]] is his assistant. Gorko is seen one final time prior to the entrance of the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]]. He is unable to enter due to pillars of fire; Link solves this problem by extinguishing the fire with water.
Link first meets him outside the [[Sealed Temple]] in the [[Faron Province]]. He is being attacked by a crowd of [[Bokoblin]]s. He describes the [[Bird Statue]]s to Link, as well as his own version of Skyloft, which he calls the [[Isle of the Goddess]]. After that, Link meets Gorko in the [[Deep Woods]], where he helps Link discover how to use [[Goddess Cube]]s. He also later explains [[Goddess Wall]]s and [[Gossip Stone]]s. When Link reaches the [[Temple of Time (Skyward Sword)|Temple of Time]] in the [[Lanayru Province]], Gorko visits there in search of more information. [[Golo]] is his assistant. Gorko is seen one final time prior to the entrance of the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]]. He is unable to enter due to pillars of fire; Link solves this problem by extinguishing the fire with water.


If Link shows Gorko how to draw something on a Goddess Wall near the Sealed Grounds, Gorko awards Link with a [[Piece of Heart]].
If Link shows Gorko how to draw something on a Goddess Wall near the Sealed Grounds, Gorko awards Link with a [[Piece of Heart]].
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=== Skipper ===
=== Skipper ===
[[File:Skipper_SS.jpg|200x256px|right]]
[[File:Skipper SS.jpg|200x256px|right]]
{{Main|Skipper}}
{{Main|Skipper}}