Rucco Maag Shrine: Difference between revisions

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Text replacement - "| item = ↵| reward = Spirit Orb reward = [[Spirit Orb | item = [["
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{{stub}}
{{Infobox|shrine
{{Infobox|location
| image        =  [[File:RuccoMaagShrine.jpg|258px]]
| image        =  [[File:RuccoMaagShrine.jpg|258px]]
| caption =  
| caption =  
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| location      = [[Samasa Plain]] in [[Lanayru Great Spring]]
| location      = [[Samasa Plain]] in [[Lanayru Great Spring]]
| pointsint =  
| pointsint =  
| item = [[Spirit Orb]]<br/>[[Silver Bow]]<br/>[[Opal]]
| reward = [[Spirit Orb]]
| natseason =  
| item = [[Silver Bow]]<br/>[[Opal]]
| type = [[Shrine of Trials]]
| related =  
| related =  
| walkthrough  = [https://www.youtube.com/watch?v=FWwcUH0Rxvw Video Walkthrough]
| walkthrough  = [https://www.youtube.com/watch?v=FWwcUH0Rxvw Video Walkthrough]
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==Requirements==
==Requirements==
{{Shrine}}{{Clear|left}}
{{Shrine}}{{Clear|left}}
The shrine is located northeast of the [[Samasa Plain]] in the middle of a small maze of thorns just east of the [[Rutala River]]. It can be reached by paragliding south of the [[Ruto Mountain]], heading east from the [[Mezza Lo Shrine]], or paragliding to the northwest from [[Mount Lanayru]]. There are also several [[Lizalfos]] close to it, necessitating either stealth or slaying them to go through the maze unimpeded. The maze may be skipped by using [[Revali's Gale]], or otherwise paragliding from a taller point.
The maze is somewhat obscured by tall grass that can't be burned away. The maze's southeast and west entrances lead to the shrine, while the northwest entrance is closed off.
The shrine's [[travel gate]] doesn't provide any noteworthy vantage points, but it stands at the interior of [[Lanayru Bay]] bearing east. Due to the fact that the thorn maze doesn't disappear once the shrine is cleared, using its travel gate requires clearing the maze to get out.


==Five Flames==
==Five Flames==
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And you're done. If you need to return it to the start position first, simply leave and return.
And you're done. If you need to return it to the start position first, simply leave and return.
There is a way to take the water spout completely out of the equation so you can light the torches without having to worry about any of them being dunked. Before you have lit any of the torches, hit the top shock switch with an arrow. This will rotate the cube so the water spout is facing downward. Now all that is left is to light the remaining torches.


Before you scurry over to the altar though, don't forget the two treasure chests on the far wall. Pull them down with Magnesis, or use Cryonis to give you a boost up, or set their ledges on fire to drop them down and collect the contents ([[Opal]] and [[Silver Bow]]). Now head to the altar for your [[Spirit Orb]].
Before you scurry over to the altar though, don't forget the two treasure chests on the far wall. Pull them down with Magnesis, or use Cryonis to give you a boost up, or set their ledges on fire to drop them down and collect the contents ([[Opal]] and [[Silver Bow]]). Now head to the altar for your [[Spirit Orb]].