102,066
edits
No edit summary |
mNo edit summary |
||
Line 5: | Line 5: | ||
| release = {{Region|jp|y=1999|m=12|d=1}} | | release = {{Region|jp|y=1999|m=12|d=1}} | ||
| game = | | game = | ||
| related = [[Nintendo 64]]<br/>[[Famicom Disk System]] | |||
}} | }} | ||
The '''Nintendo 64DD''' is an expansion system to the [[Nintendo 64]]. It only released in ''Japan'' and was quickly left aside as it was viewed as a failure. It was Nintendo's second magnetic floppy disc-based hardware, the first being the Famicom Disk System. The 64DD was meant to have both standalone games and expansion disks for cartridge games, most notably for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. The 64DD was also meant as an alternative disk-based system to compete with the CD-based consoles of the time, as the N64 was the only major console of its era to use cartridges. | The '''Nintendo 64DD''' is an expansion system to the [[Nintendo 64]]. It only released in ''Japan'' and was quickly left aside as it was viewed as a failure. It was Nintendo's second magnetic floppy disc-based hardware, the first being the [[Famicom Disk System]]. The 64DD was meant to have both standalone games and expansion disks for cartridge games, most notably for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. The 64DD was also meant as an alternative disk-based system to compete with the CD-based consoles of the time, as the N64 was the only major console of its era to use cartridges. | ||
After the hardware was delayed in Japan, Nintendo speculated that it would be a failure, so the 64DD was only sold through a subscription service called Randnet, which was also the 64DD's online system. | After the hardware was delayed in Japan, Nintendo speculated that it would be a failure, so the 64DD was only sold through a subscription service called Randnet, which was also the 64DD's online system. |