Link's Awakening Story: Difference between revisions

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"What is the Wind Fish?" you wonder... And what did its awakening portend? Your most mysterious adventure yet, following the riddle of the Wind Fish though the uncharted island of Koholint, is about to unfold.|Prologue from the Instruction Manual}}
"What is the Wind Fish?" you wonder... And what did its awakening portend? Your most mysterious adventure yet, following the riddle of the Wind Fish though the uncharted island of Koholint, is about to unfold.|Prologue from the Instruction Manual}}


A shipwrecked [[Link]] lands unconscious on the beach of a mysterious island. A local of the island's town, [[Mabe Village]], finds Link and takes him back to her home. When he awakes, she reveals her name is [[Marin]] and that he is on [[Koholint Island]]. Link takes back his shield from Marin's father, [[Tarin]] (who resembles Mario from the "Super Mario" series) and heads to [[Toronbo Shores]].
A shipwrecked [[Link]] lands unconscious on the beach of a mysterious island. A local of the island's town, [[Mabe Village]], finds Link and takes him back to her home. When he awakes, he initially mistakes her for [[Zelda#A Link to the Past|Princess Zelda]], but she reveals her name is [[Marin]] and that he is on [[Koholint Island]]. Link takes back his shield from Marin's father, [[Tarin]] and heads to [[Toronbo Shores]].


Link recovers his sword on the beach and then encounters a mysterious [[Owl]]. The owl tells Link that the only way to leave the Island is to wake the [[Wind Fish]], who is sleeping in an [[Wind Fish's Egg|egg]] on [[Mt. Tamaranch]] in the [[Tal Tal Mountain Range]]. Link sets off to his first destination, the [[Mysterious Woods]].
Link recovers his sword on the beach and then encounters a mysterious [[Owl]]. The owl tells Link that the only way to leave the Island is to wake the [[Wind Fish]], who is sleeping in an [[Wind Fish's Egg|egg]] on [[Mt. Tamaranch]] in the [[Tal Tal Mountain Range]]. Link sets off to his first destination, the [[Mysterious Forest]].


{{Spoiler|section}}
{{Spoiler|section}}


After sprinkling some [[Magic Powder]] on a strange raccoon - who turns out to be Tarin  - Link gets the [[Tail Key]] from a chest in the woods. He then returns to the beach to enter [[Tail Cave]], the first [[dungeon]]. After defeating the enemies inside the cave including a giant [[Moldorm (Link's Awakening)|Moldorm]], Link finds his first [[Eight Instruments of the Sirens|Instrument of the Sirens]]. Upon exiting the cave, the owl tells Link that with a complete set of instruments he can finally leave the Island. Link, now knowing what needs to be done, goes in search of the other seven instruments and the [[Nightmare]]s which guard them.
After sprinkling some [[Magic Powder]] on a strange raccoon - who turns out to be Tarin  - Link gets the [[Tail Key]] from a chest in the woods. He then goes south once more to enter [[Tail Cave]], the first [[dungeon]]. After defeating the enemies inside the cave, including a giant [[Moldorm (Link's Awakening)|Moldorm]], Link finds his first [[Eight Instruments of the Sirens|Instrument of the Sirens]], the Full Moon Cello. Upon exiting the cave, the owl tells Link that with a complete set of instruments he can finally leave the Island. Link, now knowing what needs to be done, goes in search of the other seven instruments and the [[Nightmare]]s which guard them.
 
After collecting two more instruments, saving a [[Bow-Wow|dog]] from a group of Moblins and recovering [[Golden Leaf|golden leaves]] from [[Kanalet Castle]], Link finds his path to the [[Yarna Desert]] blocked by a giant [[walrus]]. Told by the [[Chef Bear]] in the nearby [[Animal Village]] that only Marin's singing will wake the walrus, he finds her in a cove in the east of Toronbo Shores. There, she tells him about her dreams to see the world beyond the island, and agrees to go with him to wake the walrus. With him out of the way, she is about to say something to Link, when a [[Rabbit]] comes by and begs her to sing in the Animal Village, where she stays for some time.


[[File:La19-wind-fish.png|200px|left]]
[[File:La19-wind-fish.png|200px|left]]
As Link's adventure continues, more and more of the Islands' secrets are revealed to him. In a [[Southern Face Shrine|shrine]] located in the south east part of the Island, Link discovers a tablet with a shocking revelation inscribed on it. The tablet speaks of the Island as a dream on the 'sleepers eye'. When the Wind Fish awakes, the Island will disappear forever. Unsure if what the tablet tells of is true, and so close to the end of his journey, Link presses forth to collect the eighth instrument from another nearby shrine.
As Link's adventure continues, more and more of the Islands' secrets are revealed to him. In a [[Southern Face Shrine|shrine]] located in the south east part of the Island, Link discovers a tablet with a shocking revelation inscribed on it. The tablet speaks of the Island as a dream on the 'sleepers eye'. When the Wind Fish awakes, the Island will disappear forever. Unsure if what the tablet tells of is true, and so close to the end of his journey, Link presses forth.
 
On his way to [[Turtle Rock (Link's Awakening)|Turtle Rock]], he finds Marin trapped on a dilapidated bridge, placed there by monsters after singing the "Ballad of the Wind Fish" in front of the egg for fear she might awaken it. When Link [[hookshot]]s across and saves her, she again wants to tell Link something, but her father interrupts and the moment is lost.


With the final instrument collected from [[Turtle Rock (Link's Awakening)|Turtle Rock]], Link makes his way towards [[Tal Tal Heights]] and the Wind Fish's egg. Playing the '[[Ballad of the Wind Fish]]' - taught to him by Marin - in front of the egg causes it to crack open. Link goes inside to reveal a maze-like structure.
With the final instrument collected from Turtle Rock, Link makes his way towards [[Tal Tal Heights]] and the Wind Fish's egg. Playing the '[[Ballad of the Wind Fish]]' - taught to him by Marin - in front of the egg causes it to crack open. Link goes inside to reveal a maze-like structure.


Link works his way through the maze to find [[Shadow Nightmares|The Shadow Nightmares]]. These Shadows has caused the Wind Fish to sleep endlessly so they can remain in control of Koholint Island. Link fights the Shadows, who changes into many different forms. Some of these forms are Zelda enemies from previous games, such as [[Ganon]] and [[Agahnim]] from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. With his final form defeated - known as [[Shadow Nightmares#DethI|DethI]] - a staircase appears. This leads Link to the Wind Fish.
Link works his way through the maze to find [[Shadow Nightmares|The Shadow Nightmares]]. These Shadows caused the Wind Fish to sleep endlessly so they can remain in control of Koholint Island. Link fights the Shadows, who changes into many different forms. Some of these forms are Zelda enemies from previous games, such as [[Ganon]] and [[Agahnim]] from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. With his final form defeated - known as [[Shadow Nightmares#DethI|DethI]] - a staircase appears. This leads Link to the Wind Fish.


[[File:LA19 Wind Fish.png|200px|right]]
[[File:LA19 Wind Fish.png|200px|right]]