Interview:Iwata Asks: Twilight Princess (Part 3): Difference between revisions

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{{IncInterview}}
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{{Interview|YYYY-MM-DD
{{Interview|2006-11-23
|date =  
|date = November 23, 2006
|interviewee = [[Shigeru Miyamoto]] <br> [[Eiji Aonuma]]
|interviewee = [[Shigeru Miyamoto]] <br> [[Eiji Aonuma]]
|interviewer = [[Satoru Iwata]]
|interviewer = [[Satoru Iwata]]
|description = The third batch of interviews for the Twilight Princess special as part of the Iwata Asks series. The whole interview was broken up into 10 parts and this portion with Shigeru Miyamoto and Eiji Aonuma consisted of parts 5-10 of the overall Twilight Princess special.
|description = The third batch of interviews for the [[The Legend of Zelda: Twilight Princess|Twilight Princess]] special as part of the Iwata Asks series. The whole interview was broken up into 10 parts and this portion with Shigeru Miyamoto and Eiji Aonuma consisted of parts 5-10 of the overall Twilight Princess special.
|source = [http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_wii_32854_17948.html]
|source = [http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_wii_32854_17948.html]
}}
}}
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{{Interview/A|Aonuma|I'm actually a bit nervous! (laughs)}}
{{Interview/A|Aonuma|I'm actually a bit nervous! (laughs)}}


{{Interview/A|Iwata|Normally, I get everyone to introduce themselves at the start, but that is hardly necessary for the two of you! (laughs) Eiji Aonuma-san, you worked as the director on The Legend of Zelda: Twilight Princess and Shigeru Miyamoto-san, you were the producer. Let's begin with you, Aonuma-san. What was the starting point on Twilight Princess?}}
{{Interview/A|Iwata|Normally, I get everyone to introduce themselves at the start, but that is hardly necessary for the two of you! (laughs) Eiji Aonuma-san, you worked as the director on [[The Legend of Zelda: Twilight Princess]] and Shigeru Miyamoto-san, you were the producer. Let's begin with you, Aonuma-san. What was the starting point on Twilight Princess?}}


{{Interview/A|Aonuma|The initial theme I had in mind was naturally to make the first realistic Zelda since Ocarina of Time. But I didn't dive in with only that aim in mind. I wanted to shake up the Zelda concept a little. That's why early on, I brought up the suggestion that this time Link should transform into a wolf. I really felt that we needed a new twist of some sort. As for why I chose a wolf, it really was simply what occurred to me at the time. My intention was for it to just be one suggestion to get the ball rolling when we were discussing what kind of things we might do. I was curious as to how seriously everyone would take it. That's what I was thinking when I threw the idea out there: "This time, let's make him into a wolf!" Miyamoto-san really gave me a piece of his mind after that! (laughs) I remember him telling me: "It's a lot harder to make a four-legged animal than it is to make a two-legged human, you know!" (laughs)}}
{{Interview/A|Aonuma|The initial theme I had in mind was naturally to make the first realistic [[The Legend of Zelda (Series)|Zelda]] since [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]. But I didn't dive in with only that aim in mind. I wanted to shake up the Zelda concept a little. That's why early on, I brought up the suggestion that this time Link should transform into a wolf. I really felt that we needed a new twist of some sort. As for why I chose a wolf, it really was simply what occurred to me at the time. My intention was for it to just be one suggestion to get the ball rolling when we were discussing what kind of things we might do. I was curious as to how seriously everyone would take it. That's what I was thinking when I threw the idea out there: "This time, let's make him into a wolf!" Miyamoto-san really gave me a piece of his mind after that! (laughs) I remember him telling me: "It's a lot harder to make a four-legged animal than it is to make a two-legged human, you know!" (laughs)}}


{{Interview/A|Iwata|If you compare what you had in mind then with the final product we have today, what are the biggest differences?}}
{{Interview/A|Iwata|If you compare what you had in mind then with the final product we have today, what are the biggest differences?}}
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<b>Miyamoto:</b> Thank you very much.
<b>Miyamoto:</b> Thank you very much.
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{{Cat|Twilight Princess Interviews|2006-11-23}}
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{{Cat|Interviews with Eiji Aonuma|2006-11-23}}
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