Interview:IGN August 27th 1999: Difference between revisions

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{{Interview|1999-08-27
{{Infobox|interview|1999-08-27
|date = August 27, 1999
|date = August 27, 1999
|interviewee = [[Shigeru Miyamoto]]
|interviewee = [[Shigeru Miyamoto]]
|interviewer = IGN 64
|interviewer = IGN 64
|description = Shigeru Miyamoto talks with IGN 64 about upcoming N64 titles and the Nintendo Dolphin. He makes mention of Zelda Gaiden (Majora's Mask), Ura Zelda (Ocarina of Time Master Quest), and even a mention of Zelda Dolphin (The Wind Waker).  
|description = Shigeru Miyamoto talks with IGN 64 about upcoming N64 titles and the Nintendo Dolphin. He makes mention of Zelda Gaiden (Majora's Mask), Ura Zelda (Ocarina of Time Master Quest), and even a mention of Zelda Dolphin (The Wind Waker).  
|source = [http://www.ign.com/articles/1999/08/28/mr-miyamoto-speaks]
|source = [https://www.ign.com/articles/1999/08/28/mr-miyamoto-speaks]
}}
}}


{{Interview/Q|IGN64|Will Super Mario RPG 2 be the last Mario game for Nintendo 64?}}
{{Interview/Q|IGN64|Will Super Mario RPG 2 be the last Mario game for Nintendo 64?}}


{{Interview/A|Shigeru Miyamoto|[Laughs] From the very beginning it's a rather tough question to answer. We are working on something else. So I don't know. Luigi is still running [laughs].<br><br>It's really dependent on how we're going to make the transition to the next system.}}
{{Interview/A|Shigeru Miyamoto|[Laughs] From the very beginning it's a rather tough question to answer. We are working on something else. So I don't know. Luigi is still running [laughs].<br/><br/>It's really dependent on how we're going to make the transition to the next system.}}


{{Interview/Q|IGN64|But you still have something in the works for Nintendo 64 Mario-wise?}}
{{Interview/Q|IGN64|But you still have something in the works for Nintendo 64 Mario-wise?}}
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{{Interview/Q|IGN64|We heard that development for Dolphin is very difficult. Do you think you'll be able to finish enough launch software for 2000?}}
{{Interview/Q|IGN64|We heard that development for Dolphin is very difficult. Do you think you'll be able to finish enough launch software for 2000?}}


{{Interview/A|SM|The only thing I can really say at this point in time is that I don't believe a more gorgeous version of Mario 64 or a more gorgeous version of Zelda 64 can be called the Mario Dolphin or Zelda Dolphin. The same thing should be applied to the third-party developers. When the transition from one platfrom [sic] to another is occurring, the technology is different and everything is difficult as far as new technology is concerned. Having said that, there should be some advantage to making games for Nintendo's new platform because when Nintendo 64 launched to the market it was already the next next-generation system. In other words, Nintendo 64 already realized a complete 3D technology when it was shifted from Super Nintendo. So, those developers who have already created good software for Nintendo 64 are already in a stage where they will be able to produce good software for Dolphin.<br><br>In the case of Nintendo 64, we have to be very experienced. We have to have full knowledge in what will be able to run on the console. When it comes to Dolphin, it's so powerful that we don't have to put so much energy in making some special effects and sophisticated movement. In other words, we can put priority on the realization of our own game ideas, rather than trying to make some special effect work.}}
{{Interview/A|SM|The only thing I can really say at this point in time is that I don't believe a more gorgeous version of Mario 64 or a more gorgeous version of Zelda 64 can be called the Mario Dolphin or Zelda Dolphin. The same thing should be applied to the third-party developers. When the transition from one platfrom [sic] to another is occurring, the technology is different and everything is difficult as far as new technology is concerned. Having said that, there should be some advantage to making games for Nintendo's new platform because when Nintendo 64 launched to the market it was already the next next-generation system. In other words, Nintendo 64 already realized a complete 3D technology when it was shifted from Super Nintendo. So, those developers who have already created good software for Nintendo 64 are already in a stage where they will be able to produce good software for Dolphin.<br/><br/>In the case of Nintendo 64, we have to be very experienced. We have to have full knowledge in what will be able to run on the console. When it comes to Dolphin, it's so powerful that we don't have to put so much energy in making some special effects and sophisticated movement. In other words, we can put priority on the realization of our own game ideas, rather than trying to make some special effect work.}}


{{Interview/Q|IGN64|What advantages would you say Dolphin has over PlayStation 2?}}
{{Interview/Q|IGN64|What advantages would you say Dolphin has over PlayStation 2?}}
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{{Interview/Q|IGN64|Can the 64DD and Dolphin coexist?}}
{{Interview/Q|IGN64|Can the 64DD and Dolphin coexist?}}


{{Interview/A|SM|Yes, I believe they can coexist because they have different missions. 64DD is aiming to have the network downloading/uploading service. Like Talent Studio on the show floor, people are going to play it and make their own data which can then be updated by doing something. In the case of Dolphin, it's like the Nintendo 64 in that players are going to purchase software and play with it.<br><br>If you're asking whether or not the 64DD will work with Dolphin, I cannot answer you yet. We are reviewing the possibility.}}
{{Interview/A|SM|Yes, I believe they can coexist because they have different missions. 64DD is aiming to have the network downloading/uploading service. Like Talent Studio on the show floor, people are going to play it and make their own data which can then be updated by doing something. In the case of Dolphin, it's like the Nintendo 64 in that players are going to purchase software and play with it.<br/><br/>If you're asking whether or not the 64DD will work with Dolphin, I cannot answer you yet. We are reviewing the possibility.}}


{{Interview/Q|IGN64|A magazine in the US reported that you are working on a multiplayer RPG for Dolphin. We were wondering if there is any truth to this?}}
{{Interview/Q|IGN64|A magazine in the US reported that you are working on a multiplayer RPG for Dolphin. We were wondering if there is any truth to this?}}