Impa: Difference between revisions

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==''The Legend of Zelda''==
==''The Legend of Zelda''==
[[File:Link-and-Impa-Art.png|left|200px]]
[[File:Link-and-Impa-Art.png|left|200px]]
In the first game of the series, ''[[The Legend of Zelda]]'', Impa was the first one to inform [[Link]] of Princess Zelda's plight, and how she was captured by [[Ganon]] and spread the [[Triforce Shard|pieces]] of the [[Triforce of Wisdom]] across the land. Impa sends Link on his journey to collect the Triforce of Wisdom, and, in turn, save Zelda. She is never actually seen in game; only in a part of the story that happens before Link starts his quest. Because of this, there are no sprites to be found of her, only artwork.
In the first game of the series, ''[[The Legend of Zelda]]'', Impa was the first one to inform [[Link (The Legend of Zelda)|Link]] of [[Zelda (The Legend of Zelda)|Princess Zelda's]] plight, and how she was captured by [[Ganon]] and spread the [[Triforce Shard|pieces]] of the [[Triforce of Wisdom]] across the land. Impa sends Link on his journey to collect the Triforce of Wisdom, and, in turn, save Zelda. She is never actually seen in game; only in a part of the story that happens before Link starts his quest. Because of this, there are no sprites to be found of her, only artwork.
{{clear|left}}
{{clear|left}}


==''The Adventure of Link''==
==''The Adventure of Link''==
{{float|right|[[File:Impa-AoL-Artwork.png|150px]]}}
{{float|right|[[File:Impa-AoL-Artwork.png|150px]]}}
Years after the events of ''The Legend of Zelda'', Link asks Impa about a mark resembling the [[Triforce]] that appears on the back on his hand. She takes him to the [[North Castle]] and explains that a sleeping spell was cast on a previous princess and that Link must locate the [[Triforce of Courage]] to awaken her. According to Impa, he must place crystals in six [[dungeon|palaces]].{{Ref|AoL|1|Title Screen}}
Years after the events of ''The Legend of Zelda'', [[Link (The Legend of Zelda)#The Adventure of Link|Link]] asks Impa about a mark resembling the [[Triforce]] that appears on the back on his hand. She takes him to the [[North Castle]] and explains that a sleeping spell was cast on [[Zelda (The Adventure of Link)|a previous Princess Zelda}} and that Link must locate the [[Triforce of Courage]] to awaken her. According to Impa, he must place crystals in six [[dungeon|palaces]].{{Ref|AoL|1|Title Screen}}


==''Ocarina of Time''==
==''Ocarina of Time''==
[[File:Impa.png|120px|left]]
[[File:Impa.png|120px|left]]
Impa appears in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' as the loyal [[Sheikah]] body guard, or nursemaid, of Princess Zelda. She is depicted as a woman with a sturdy build, short white hair in a small ponytail and red eyes. Her appearance is quite younger than some of the other games she appears in. She was born and raised in [[Kakariko Village]], and still maintains a watchful eye over the village despite her duty to the [[Royal Family of Hyrule|Royal Family]].
Impa appears in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' as the loyal [[Sheikah]] body guard, or nursemaid, of [[Zelda (Ocarina of Time)|Princess Zelda]]. She is depicted as a woman with a sturdy build, short white hair in a small ponytail and red eyes. Her appearance is quite younger than some of the other games she appears in. She was born and raised in [[Kakariko Village]], and still maintains a watchful eye over the village despite her duty to the [[Royal Family of Hyrule|Royal Family]].


Link first meets Impa after sneaking past the guards in [[Hyrule Castle]] to meet with Princess Zelda. Impa then teaches Link [[Zelda's Lullaby]] because of what Zelda's dream had foretold. She then escorts Link out of the castle. After they are safely outside the Castle, Impa advises Link to go to Kakariko Village and see what clues he can find that lead to the [[Goron's Ruby|Spiritual Stone of Fire]].
[[Link (Ocarina of Time)|Link]] first meets Impa after sneaking past the guards in [[Hyrule Castle]] to meet with Princess Zelda. Impa then teaches Link [[Zelda's Lullaby]] because of what Zelda's dream had foretold. She then escorts Link out of the castle. After they are safely outside the Castle, Impa advises Link to go to Kakariko Village and see what clues he can find that lead to the [[Goron's Ruby|Spiritual Stone of Fire]].


Upon collecting all the [[Spiritual Stones]], Link returns to a scene much like the dream he had at the start of the game. Impa is shown fleeing on a white horse with Zelda. Zelda then throws an object at Link, which he discovers to be the [[Ocarina of Time]]. [[Ganon]]dorf is shown following close behind them on a black horse, and questions Link as to which direction Impa and Zelda went. It becomes apparent that Ganondorf has taken over Hyrule Castle, and this forced Impa to flee with Zelda.
Upon collecting all the [[Spiritual Stones]], Link returns to a scene much like the dream he had at the start of the game. Impa is shown fleeing on a white horse with Zelda. Zelda then throws an object at Link, which he discovers to be the [[Ocarina of Time]]. [[Ganon]]dorf is shown following close behind them on a black horse, and questions Link as to which direction Impa and Zelda went. It becomes apparent that Ganondorf has taken over Hyrule Castle, and this forced Impa to flee with Zelda.
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==Oracle Series==
==Oracle Series==
[[File:Impa-Art.png|130px|right]]
[[File:Impa-Art.png|130px|right]]
In ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', Impa is the Royal Nurse for Princess Zelda and has cared for her since her birth.{{Ref|name=nurse|OoS|758|Impa}}
In ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', Impa is the Royal Nurse for [[Zelda (Oracle Series)|Princess Zelda]] and has cared for her since her birth.{{Ref|name=nurse|OoS|758|Impa}}
===''Oracle of Seasons''===
===''Oracle of Seasons''===
Impa was sent to [[Holodrum]] to take [[Din (Oracle)|Din]], the Oracle of Seasons, back to Hyrule.{{Ref|name=nurse}} She works as the cook for the troupe of performers that Din dances for.{{Ref|OoS|447|Impa}} After [[Onox]] kidnaps Din, she tells Link that he must save Holodrum and restore the seasons, and that he should first visit the [[Maku Tree (Oracle of Seasons)|Maku Tree]].{{Ref|OoS|759|Impa}}
Impa was sent to [[Holodrum]] to take [[Din (Oracle)|Din]], the Oracle of Seasons, back to Hyrule.{{Ref|name=nurse}} She works as the cook for the troupe of performers that Din dances for.{{Ref|OoS|447|Impa}} After [[Onox]] kidnaps Din, she tells Link that he must save Holodrum and restore the seasons, and that he should first visit the [[Maku Tree (Oracle of Seasons)|Maku Tree]].{{Ref|OoS|759|Impa}}
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==''Skyward Sword''==
==''Skyward Sword''==
{{TODO|Rewrite}}
[[File:Impa-SS.png|200px|right]]
[[File:Impa-SS.png|200px|right]]
Of the Sheikah race from the ''Zelda'' series, Impa bears all their markings and style of dress. An enemy of [[Ghirahim]], Impa saves Zelda from Ghirahim and continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him,  who can break her barriers with ease.
Of the Sheikah race from the ''Zelda'' series, Impa bears all their markings and style of dress. An enemy of [[Ghirahim]], Impa saves [[Zelda (Skyward Sword)|Zelda]] from Ghirahim and continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him,  who can break her barriers with ease.


At the [[Temple of Time (Skyward Sword)|Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link acquires the [[Goddess's Harp]] from Zelda as she escapes with Impa through the [[Gate of Time]].
At the [[Temple of Time (Skyward Sword)|Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link acquires the [[Goddess's Harp]] from Zelda as she escapes with Impa through the [[Gate of Time]].
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{{Spoiler|section}}
{{Spoiler|section}}
In the end of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', [[Zelda]] begs Impa to follow her back to [[Skyloft]]. Impa refuses, saying that as the "servant of the goddess" she must remain in her regular time era. Impa then tells Zelda to not worry because they will meet again when the time comes. Zelda then gives Impa one of her bracelets as a parting gift. Once Zelda travels back to her current time era, she sees that the old woman at the [[Sealed Temple]] has her bracelet. She realizes that she actually was with Impa the whole time. Impa then disappears.
In the end of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', [[Zelda (The Legend of Zelda)|Zelda]] begs Impa to follow her back to [[Skyloft]]. Impa refuses, saying that as the "servant of the goddess" she must remain in her regular time era. Impa then tells Zelda to not worry because they will meet again when the time comes. Zelda then gives Impa one of her bracelets as a parting gift. Once Zelda travels back to her current time era, she sees that the old woman at the [[Sealed Temple]] has her bracelet. She realizes that she actually was with Impa the whole time. Impa then disappears.
{{clear}}
{{clear}}


==''A Link Between Worlds''==
==''A Link Between Worlds''==
[[File:Impa-Artwork.png|left|200px]]
[[File:Impa-Artwork.png|left|200px]]
Impa makes an appearance in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. She appears to take on her classical role as the aid to the princess and she wears familiar clothing.
Impa makes an appearance in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. She appears to take on her classical role as the aide to the [[Zelda (A Link Between Worlds)|Princess]]. She is later revealed as one of the seven descendants of the Seven Sages. She is captured by [[Yuga]] and held within his possession.


She is later revealed as one of the seven descendants of the Seven Sages. She is captured by [[Yuga]] and held within his possession.
After [[Link (A Link Between Worlds)|Link]] journeys into [[Lorule]], the seven sages are scattered throughout the [[overworld]]. Impa's painting is hidden deep within [[Turtle Rock (A Link Between Worlds)|Turtle Rock]]. Link will need to traverse through the dungeon and defeat the boss [[Grinexx]] in order to save her.
 
After Link journeys into [[Lorule]], the seven sages are scattered throughout the [[overworld]]. Impa's painting is hidden deep within [[Turtle Rock (A Link Between Worlds)|Turtle Rock]]. Link will need to traverse through the dungeon and defeat the boss [[Grinexx]] in order to save her.


Impa, along with the six other sages use their power to give Link the [[Triforce of Courage]] and also work to break the barrier that is surrounding [[Lorule Castle]].
Impa, along with the six other sages use their power to give Link the [[Triforce of Courage]] and also work to break the barrier that is surrounding [[Lorule Castle]].
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{{image|file=Impa.jpg|size=240px|align=right}}
{{image|file=Impa.jpg|size=240px|align=right}}


Impa can be found in [[Kakariko Village (Breath of the Wild)|Kakariko Village]] where she serves as the village elder. After surviving the Calamity 100 years ago, she awaits for Link's arrival. After Link completes the first four shrines on the [[Great Plateau]], Link is advised to visit Impa by [[King Rhoam]] during the cut-scene at the [[Temple of Time (Breath of the Wild)|Temple of Time]]. Upon Link's arrival, she is pleased to see him, but soon discovers that Link has lost all of his memories.{{Ref|''...So you're finally awake. It has been quite a long time... Link. I am much older now, but... you remember me, don't you?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''What is the matter? You are looking at me as though I am a stranger to you. Those eyes... They lack the light of familiarity. It is I, courageous one, Impa. Surely you must at least remember the name Impa?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''I see... So you have lost your memory.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} Impa has a message from [[Zelda]] that she was given 100 years ago and has waited to tell Link, and once heard, Link will need to be prepared to his his life.{{Ref|''Well, it matters not. In fact, that may actually be a blessing in disguise for the time being.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Dearest Link... Please come a bit closer. A hundred years ago... Yes... A hundred years ago, the kingdom of Hyrule was destroyed. After you fell, Princess Zelda's final wish was to place you in a sacred slumber. And then...all alone... Alone she went to face Ganon. Before Princess Zelda went to nobly meet her fate...she entrusted me with some words she wished to say to you. I have been waiting 100 years to deliver the princess's message. However! These words, which the princess risked her life to leave you... Well, if you are to hear them... You must be prepared to risk your life as well. But I am afraid that burden may be too much to bear while you are still without your memories. I leave the choice to you. When you feel you are ready to receive the princess's message, return to me.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The words that the princess risked her life to impart to you...I cannot pass them on to someone who lacks conviction. Are you prepared to risk your life for the greater good?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''There was a time when you would have fearlessly charged forward on such a challenge without a moment's hesitation. Well, it is what it is. In any case, please return here once your heart remembers what your mind has forgotten.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side. You have not changed a bit. Once a hero, always a hero. Very well. Since you have lost your memory, I will recount for you all that has happened...'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
Impa can be found in [[Kakariko Village (Breath of the Wild)|Kakariko Village]] where she serves as the village elder. After surviving the Calamity 100 years ago, she awaits for Link's arrival. After [[Link (Breath of the Wild)|Link]] completes the first four shrines on the [[Great Plateau]], Link is advised to visit Impa by [[King Rhoam]] during the cut-scene at the [[Temple of Time (Breath of the Wild)|Temple of Time]]. Upon Link's arrival, she is pleased to see him, but soon discovers that Link has lost all of his memories.{{Ref|''...So you're finally awake. It has been quite a long time... Link. I am much older now, but... you remember me, don't you?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''What is the matter? You are looking at me as though I am a stranger to you. Those eyes... They lack the light of familiarity. It is I, courageous one, Impa. Surely you must at least remember the name Impa?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''I see... So you have lost your memory.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} Impa has a message from [[Zelda (Breath of the Wild)|Zelda]] that she was given 100 years ago and has waited to tell Link, and once heard, Link will need to be prepared to his his life.{{Ref|''Well, it matters not. In fact, that may actually be a blessing in disguise for the time being.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Dearest Link... Please come a bit closer. A hundred years ago... Yes... A hundred years ago, the kingdom of Hyrule was destroyed. After you fell, Princess Zelda's final wish was to place you in a sacred slumber. And then...all alone... Alone she went to face Ganon. Before Princess Zelda went to nobly meet her fate...she entrusted me with some words she wished to say to you. I have been waiting 100 years to deliver the princess's message. However! These words, which the princess risked her life to leave you... Well, if you are to hear them... You must be prepared to risk your life as well. But I am afraid that burden may be too much to bear while you are still without your memories. I leave the choice to you. When you feel you are ready to receive the princess's message, return to me.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The words that the princess risked her life to impart to you...I cannot pass them on to someone who lacks conviction. Are you prepared to risk your life for the greater good?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''There was a time when you would have fearlessly charged forward on such a challenge without a moment's hesitation. Well, it is what it is. In any case, please return here once your heart remembers what your mind has forgotten.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side. You have not changed a bit. Once a hero, always a hero. Very well. Since you have lost your memory, I will recount for you all that has happened...'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}


Impa will tell Link the story of the legend that occurred 10,000 years ago of how Hyrule drove back Ganon.{{Ref|''The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul, of a hero, and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend. So listen closely as I tell you of this "legend" that occurred 10,000 years ago.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Hyrule was then blossoming as a highly advanced civilization. Even the most powerful monsters posed little threat to the denizens of the realm. The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed four mechanical wonders that came to be known as the Divine Beasts. They also built a legion of autonomous weapons called Guardians. The Divinie Beats were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged. Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
Impa will tell Link the story of the legend that occurred 10,000 years ago of how Hyrule drove back Ganon.{{Ref|''The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul, of a hero, and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend. So listen closely as I tell you of this "legend" that occurred 10,000 years ago.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Hyrule was then blossoming as a highly advanced civilization. Even the most powerful monsters posed little threat to the denizens of the realm. The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed four mechanical wonders that came to be known as the Divine Beasts. They also built a legion of autonomous weapons called Guardians. The Divinie Beats were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged. Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
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==''Age of Calamity''==
==''Age of Calamity''==
{{stub|section}}
{{stub|section}}
[[File:Impa-AOC.PNG|thumb|right|<center>Impa carrying the [[Sheikah Slate]], as shown in ''Age of Calamity''.</center>]]
[[File:Impa-AOC.PNG|thumb|right|Impa carrying the [[Sheikah Slate]], as shown in ''Age of Calamity''.]]
{{quote|The adviser to Hyrule's royal family and a revered member of the [[Sheikah]] tribe. She is dedicated to her work and known for being steadfast and diligent. She can be distractible at times.|Impa's ''[[Hyrule Warriors: Age of Calamity]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#impa Official Website description]}}
{{quote|The adviser to Hyrule's royal family and a revered member of the [[Sheikah]] tribe. She is dedicated to her work and known for being steadfast and diligent. She can be distractible at times.|Impa's ''[[Hyrule Warriors: Age of Calamity]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#impa Official Website description]}}


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==Trivia==
==Trivia==
*Impa's name comes from the verb "to impart", referring to her original role as the one who delivers [[Link]]'s "linking" ability to [[Zelda]].{{Ref|[[Interview:Hyrule Historia|Hyrule Historia]]|There's also a character that would pass that information on to Zelda: an old lady named "Impa." Her name comes from the verb "to impart."|[[Shigeru Miyamoto]]}}
*Impa's name comes from the verb "to impart", referring to her original role as the one who delivers [[Link (The Legend of Zelda)|Link]]'s "linking" ability to [[Zelda (The Legend of Zelda)|Zelda]].{{Ref|[[Interview:Hyrule Historia|Hyrule Historia]]|There's also a character that would pass that information on to Zelda: an old lady named "Impa." Her name comes from the verb "to impart."|[[Shigeru Miyamoto]]}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Link-and-Impa.png|[[Link]] discovers an ailing Impa from ''[[The Legend of Zelda]]''
File:Link-and-Impa.png|[[Link (The Legend of Zelda)|Link]] discovers an ailing Impa from ''[[The Legend of Zelda]]''
File:Link&impa-art-LoZ.png|Artwork of Link & Impa from ''The Legend of Zelda''
File:Link&impa-art-LoZ.png|Artwork of Link & Impa from ''The Legend of Zelda''
File:Link-and-Impa-Adventure-of-Link.png|Artwork from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
File:Link-and-Impa-Adventure-of-Link.png|Artwork from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''