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Before Link can enter the dungeon, he must defeat one of the goron elders in a sumo wrestling match. This requires the [[Iron Boots]], which Link acquires from [[Bo|Mayor Bo]]. After defeating him twice, the elder allows Link to access the mines, and asks Link to try and figure out what's causing their Patriarch, [[Darbus]], to act insane. There are three elders in certain rooms of the dungeon, each one keeping a [[Key Shard]] safe. When Link talks to them, they give him the key shards, which form into the [[Big Key]]. Link must also defeat the miniboss, a huge goron who guards the Hero's Bow. | Before Link can enter the dungeon, he must defeat one of the goron elders in a sumo wrestling match. This requires the [[Iron Boots]], which Link acquires from [[Bo|Mayor Bo]]. After defeating him twice, the elder allows Link to access the mines, and asks Link to try and figure out what's causing their Patriarch, [[Darbus]], to act insane. There are three elders in certain rooms of the dungeon, each one keeping a [[Key Shard]] safe. When Link talks to them, they give him the key shards, which form into the [[Big Key]]. Link must also defeat the miniboss, a huge goron who guards the Hero's Bow. | ||
{{Cat|Twilight Princess Dungeons}} |