Goron Mines: Difference between revisions

Want an adless experience? Log in or Create an account.
m
no edit summary
mNo edit summary
mNo edit summary
Line 2: Line 2:


Before Link can enter the dungeon, he must defeat one of the goron elders in a sumo wrestling match.  This requires the [[Iron Boots]], which Link acquires from [[Bo|Mayor Bo]].  After defeating him twice, the elder allows Link to access the mines, and asks Link to try and figure out what's causing their Patriarch, [[Darbus]], to act insane.  There are three elders in certain rooms of the dungeon, each one keeping a [[Key Shard]] safe.  When Link talks to them, they give him the key shards, which form into the [[Big Key]].  Link must also defeat the miniboss, a huge goron who guards the Hero's Bow.
Before Link can enter the dungeon, he must defeat one of the goron elders in a sumo wrestling match.  This requires the [[Iron Boots]], which Link acquires from [[Bo|Mayor Bo]].  After defeating him twice, the elder allows Link to access the mines, and asks Link to try and figure out what's causing their Patriarch, [[Darbus]], to act insane.  There are three elders in certain rooms of the dungeon, each one keeping a [[Key Shard]] safe.  When Link talks to them, they give him the key shards, which form into the [[Big Key]].  Link must also defeat the miniboss, a huge goron who guards the Hero's Bow.
{{Cat|Twilight Princess Dungeons}}