Fairy Spell: Difference between revisions

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{{Item
{{Infobox|item
| name    = Fairy Spell
| image    = [[File:Fairy Spell.png|175px]]
| image    = [[File:Fairy.png]]
| caption  = Official artwork of [[Link (The Legend of Zelda)#The Adventure of Link|Link]] in fairy form
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''  
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''  
| location = [[Mido (Town)|Mido Town]]
| location = [[Harbor Town of Mido]]
| uses    =
| use      = Transforming [[Link (The Legend of Zelda)#The Adventure of Link|Link]] into a [[Fairy]] until he exits the screen
| cost    =
| cost = 80 MP, reduces with level-ups, see [[#Spell Cost|§ Spell Cost]]
| sim      =  
| related = [[Deku Mask]]<br/>[[Goron Mask]]<br/>[[Zora Mask]]<br/>[[Fierce Deity Mask]]<br/>[[Great Fairy Mask]]
| type = [[Magic Spell]]
}}
}}


The '''Fairy Spell''' is a spell from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', and is a very strange spell, but is also very useful. It is the most effective spell of all the spells. With the Fairy Spell, Link can turn into a [[Fairy]] and be able to fly around to high places, avoid enemies, and more. Strangely, he can fly through locked doors with this in palaces. It is found in the [[Mido (Town)|Town of Mido]].
The '''Fairy Spell''' is one of the [[Magic Spell|eight spells]] in  ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.


==Spell Cost==
==''The Adventure of Link''==
When activated, [[Link (The Legend of Zelda)#The Adventure of Link|Link]] transforms into a [[Fairy]]. While in Fairy form, Link gains the power of flight, which is required to traverse a handful of locations in the game including the cave leading to the [[Island Palace]], [[Palace on the Sea]], and [[Three-Eye Rock Palace]]. As an additional effect, Link has the ability to pass through locked doors in palaces without a key.
 
===Obtaining the Spell===
Link meets an old woman in the [[Harbor Town of Mido]] who has a sick daughter. In order to heal her, Link must find the [[Water of Life]], which is located in a cave blocked by a boulder north of the [[Water Town of Saria]]. The [[Hammer]] is required to enter.
 
===Spell Cost===
Link's Magic Level determines how much the spell costs.
Link's Magic Level determines how much the spell costs.


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==Screenshots==
==Gallery==
<gallery>
<gallery>
File:AOL_Fairy_Spell_Acquired.jpg‎|Link receives the jump spell from the Wise Man in Mido
File:Sick_Girls_Mother_1.png|The old woman in [[Harbor Town of Mido|Mido]] requires medicine for her daughter.
File:AOL_Water_of_Life.png|[[Link (The Legend of Zelda)#The Adventure of Link|Link]] wrests the [[Water of Life]] from the monsters inside the cave.
File:Sick_Girls_Mother_2.png|Upon returning to [[Harbor Town of Mido|Mido]], Link is granted access to the [[Wise Men|Wise Man]]
File:Wise_Man_Mido.png‎|Link receives the fairy spell from the [[Wise Men|Wise Man]] in [[Harbor Town of Mido|Mido]]
File:AOL_Fairy_Spell_Active.jpg|Link with the fairy spell active
File:AOL_Fairy_Spell_Active.jpg|Link with the fairy spell active
</gallery>
</gallery>
{{Listbox|The Adventure of Link|Items}}


{{Cat|The Adventure of Link Items}}
{{Cat|The Adventure of Link Items}}