Cooking: Difference between revisions

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1,338 bytes added ,  December 12, 2020
Removed redirect to Cooking in Breath of the Wild
(Sanityormadness moved page Cooking to Cooking in Breath of the Wild)
Tag: New redirect
 
(Removed redirect to Cooking in Breath of the Wild)
Tag: Removed redirect
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#REDIRECT [[Cooking in Breath of the Wild]]
'''Cooking''' is a game mechanic in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''
 
==Appearances==
===''Breath of the Wild''===
{{main|Cooking in Breath of the Wild}}
Cooking in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' is a game mechanic in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where [[Link]] can throw up to five pieces of material into a lit [[Cooking Pot]] to create a cooked dish. Different combinations of items result in different dishes with different effects, mostly centered around healing and stats boosting.
 
===''Age of Calamity''===
{{main|Cooking in Age of Calamity}}
Cooking in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' is the equivalent of the [[Apothecary]] from the original ''[[Hyrule Warriors]]''. Link can learn recipes as rewards for completing [[Age of Calamity Scenarios|scenarios from the story chapters]], [[Age of Calamity Challenges|Challenges]] and [[Age of Calamity Quests|Quests]], which give effects that last for one scenario.
 
Examples include [[Glazed Mushrooms]], which combines two [[Stamella Shroom]]s and one [[Courser Bee Honey]] into a 10% movement speed boost, and a [[Chilly Fish Skewer]], which cooks four [[Chillfin Trout]] to reduce damage from fire by 50%.
 
{{cat|Game Mechanics}}