Clock: Difference between revisions

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m (Text replacement - "{{MagicNavbox\|The Legend of Zelda\|(.*)}}" to "{{Listbox|The Legend of Zelda|$1}}")
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| image    = [[File:Clock.png|100px]]
| image    = [[File:Clock.png|100px]]
| caption  = Clock Official Artwork from ''[[The Legend of Zelda]]''
| caption  = Clock Official Artwork from ''[[The Legend of Zelda]]''
| game    = ''[[The Legend of Zelda]]''
| game    = ''[[The Legend of Zelda]]''<br/>''[[BS The Legend of Zelda]]''<br/>''[[Hyrule Warriors]]''
| location = Anywhere enemies are found
| location = Anywhere enemies are found
| use      = Freezes all enemies on the screen making them easy to kill
| use      = Freezes all enemies on the screen making them easy to kill
| related  = [[Boomerang]]
| related  = [[Boomerang]]<br/>[[Hookshot]]
}}
}}


The '''Clock''' is an item found randomly in ''[[The Legend of Zelda]]''. This item sometimes appears after [[Link]] has killed an enemy, and has a very useful purpose. If Link is able to collect it, time is basically frozen. All enemies on the screen are frozen,{{Ref|''[[The Legend of Zelda]] Game Manual'', pg. 23|The enemy stops moving when Link has [the Clock].}} making them very easy to kill. This item is especially useful in screens with lots of enemies, but because of its randomness in terms of appearance, it cannot be relied upon much. This item acts very similarly to the [[Boomerang]] from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', which would freeze any enemy it can come in contact with.
The '''Clock''', or '''Magical Clock''', is an item found randomly in ''[[The Legend of Zelda]]'', ''[[BS The Legend of Zelda]]'' and certain scenarios of ''[[Hyrule Warriors]]''.
 
==''The Legend of Zelda''==
[[File:Clock - TLOZ.png|left|52px]]
This item sometimes appears after [[Link]] has killed an enemy, and has a very useful purpose. If Link is able to collect it, all enemies on the screen are frozen,{{Ref|''[[The Legend of Zelda Instruction Manual|The Legend of Zelda Instruction Booklet]]'', pg. 23|The enemy stops moving when Link has [the Magical clock]]. Mind you, it works only for the screen he's on at the moment.}} making them easier to attack, but they still injure Link if he touches them. Enemies in an invulnerable state, such as hovering [[Peahat]]s or the front of [[Darknut]]s, also remain invulnerable.
 
This item is especially useful in screens with lots of enemies, but because of its randomness in terms of appearance, it cannot be relied upon much. While there is technically no time limit on its use, it works only until a screen transition.
{{Clear|left}}
 
==Non-Canon Appearances==
{{Non-Canon|section}}
===''BS The Legend of Zelda''===
[[File:Clock - BS Zelda.png|left|60px]]
The Clock functions in ''[[BS The Legend of Zelda]]'' identically to its use in the original ''The Legend of Zelda''.
{{Clear|left}}
 
===''Hyrule Warriors''===
{{quote|Pick up the Clock to freeze nearby enemies for a while.|''Hyrule Warriors'' tips screen}}
The Clock appears in "Don't Get Hit" [[Adventure Mode]] scenarios. As in ''[[The Legend of Zelda]]'', it freezes enemies for a limited time.
 
Cosmetically, it is also used as the 8-Bit Weapon version of [[Ruto]]'s [[Zora Scale (Hyrule Warriors)|Zora Scale]].
 
<gallery>
File:Clock - HWDE tutorial.png|Tutorial image of the Clock
File:8-Bit Clock - HWDE icon.png|8-Bit Clock weapon icon
</gallery>


{{References}}
{{References}}


{{Listbox|The Legend of Zelda|Items}}
{{Listbox|The Legend of Zelda Items}}
{{Listbox|BS The Legend of Zelda Items}}




{{Cat|The Legend of Zelda Items}}
{{Cat|The Legend of Zelda Items}}
{{Cat|BS The Legend of Zelda Items}}
{{Cat|Hyrule Warriors Items}}