Blade Trap: Difference between revisions

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==''The Legend of Zelda''==
==''The Legend of Zelda''==
Blade Traps appear in the corners of some rooms in dungeons. When [[Link]] crosses their path, they fly toward him until they hit each other or another obstacle, then retract to their original position. They cannot be defeated because they are essentially an obstacle.
Blade Traps appear in the corners of some rooms in dungeons. When [[Link (The Legend of Zelda)|Link]] crosses their path, they fly toward him until they hit each other or another obstacle, then retract to their original position. They cannot be defeated because they are essentially an obstacle.


==''A Link to the Past''==
==''A Link to the Past''==
[[File:Blade-Trap-1.png|left]]In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Blade Traps first appear within the [[Dark Palace (A Link to the Past)|Dark Palace]]. Unlike their ''The Legend of Zelda'' counterparts, the Blade Traps in ''A Link to the Past'' move by themselves, not needing to be triggered by Link's movements. Often they appear in bunches, just moving horizontally back and forth in a small room. Link can often push blocks or hit [[Crystal Switch]]es, causing blocks to rise and changing the area in which the Blade Traps can reach.
[[File:Blade-Trap-1.png|left]]In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Blade Traps first appear within the [[Dark Palace (A Link to the Past)|Dark Palace]]. Unlike their ''The Legend of Zelda'' counterparts, the Blade Traps in ''A Link to the Past'' move by themselves, not needing to be triggered by [[Link (A Link to the Past)|Link's]] movements. Often they appear in bunches, just moving horizontally back and forth in a small room. Link can often push blocks or hit [[Crystal Switch]]es, causing blocks to rise and changing the area in which the Blade Traps can reach.


Blade Traps cannot be defeated and they are usually just obstacles that Link needs to get by. In some cases, such as within [[Ganon's Tower (A Link to the Past)|Ganon's Tower]], there are tons of Blade Traps in a particular room. Link can use the [[Magic Cape]] to safely sneak by these traps as they will not be able to harm Link when the Cape is being worn. If Link does get hit by one of these traps, he loses a full heart in damage.
Blade Traps cannot be defeated and they are usually just obstacles that Link needs to get by. In some cases, such as within [[Ganon's Tower (A Link to the Past)|Ganon's Tower]], there are tons of Blade Traps in a particular room. Link can use the [[Magic Cape]] to safely sneak by these traps as they will not be able to harm Link when the Cape is being worn. If Link does get hit by one of these traps, he loses a full heart in damage.
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==''Ocarina of Time''==
==''Ocarina of Time''==
Blade Traps are invulnerable and come in two varieties: ones that move in a set path and ones that ambush Link if he gets close. Either way, they cannot be defeated, so just wait for them to get on the far side of Link and sneak past. In some puzzles, Link can use blocks or statues to put in their path so they do not have much wiggle room. They appear in [[Dodongo's Cavern]], [[Ice Cavern (Ocarina of Time)|Ice Cavern]], [[Water Temple (Ocarina of Time)|Water Temple]], [[Shadow Temple]], [[Spirit Temple]], and [[Ganon's Castle]].
Blade Traps are invulnerable and come in two varieties: ones that move in a set path and ones that ambush [[Link (Ocarina of Time)|Link]] if he gets close. Either way, they cannot be defeated, so just wait for them to get on the far side of Link and sneak past. In some puzzles, Link can use blocks or statues to put in their path so they do not have much wiggle room. They appear in [[Dodongo's Cavern]], [[Ice Cavern (Ocarina of Time)|Ice Cavern]], [[Water Temple (Ocarina of Time)|Water Temple]], [[Shadow Temple]], [[Spirit Temple]], and [[Ganon's Castle]].


==''Majora's Mask''==
==''Majora's Mask''==
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==''Four Swords''==
==''Four Swords''==
The Blade Traps found in ''Four Swords'' are very similar to other appearances. They only dash out at Link when he crosses their path, the kind that follows a set path is not present. Another enemy, similar to Blade Traps, can retract its blades when in rest. The latter enemy comes in two kinds: those that dash out at Link when he crosses their path, and those that chase him until he loses it, e.g. by placing a bush between Link and the blade. All varieties are found throughout most of the stages; however, the [[Hero's Trial]] (in the Anniversary Edition) makes abundant use of them.
The Blade Traps found in ''Four Swords'' are very similar to other appearances. They only dash out at [[Link (Four Swords)|Link]] when he crosses their path, the kind that follows a set path is not present. Another enemy, similar to Blade Traps, can retract its blades when in rest. The latter enemy comes in two kinds: those that dash out at Link when he crosses their path, and those that chase him until he loses it, e.g. by placing a bush between Link and the blade. All varieties are found throughout most of the stages; however, the [[Hero's Trial]] (in the Anniversary Edition) makes abundant use of them.


==''The Wind Waker''==
==''The Wind Waker''==
Blade Traps appear in the [[Wind Temple]]. They are invulnerable and move back and forth. In order to make it past the room to get to the boss door with [[Makar]], blocks must be placed strategically so that they block the Blade Traps so that they do not get in Link's way.
Blade Traps appear in the [[Wind Temple]]. They are invulnerable and move back and forth. In order to make it past the room to get to the boss door with [[Makar]], blocks must be placed strategically so that they block the Blade Traps so that they do not get in [[Link (The Wind Waker)|Link's]] way.


==''Four Swords Adventures''==
==''Four Swords Adventures''==
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==''The Minish Cap''==
==''The Minish Cap''==
Blade Traps are officially referred to as Traps in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. The Blue variant follows a motion controlled path and follows Link if he crosses certain points. Green traps travel along a set line and are located only in dungeons.
Blade Traps are officially referred to as Traps in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. The Blue variant follows a motion controlled path and follows [[Link (The Minish Cap)|Link]] if he crosses certain points. Green traps travel along a set line and are located only in dungeons.


==''Twilight Princess''==
==''Twilight Princess''==
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==''A Link Between Worlds''==
==''A Link Between Worlds''==
Blade Traps in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' function similarly to those in ''A Link to the Past''. They do not react to Link's movement, but instead move on fixed paths. They make an appearance in the [[Tower of Hera (A Link Between Worlds)|Tower of Hera]] where they can be ignored by merging with the wall. The animation shows the Blade Trap constantly spinning even when it stops moving.
Blade Traps in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' function similarly to those in ''A Link to the Past''. They do not react to [[Link (A Link Between Worlds|Link's]] movement, but instead move on fixed paths. They make an appearance in the [[Tower of Hera (A Link Between Worlds)|Tower of Hera]] where they can be ignored by merging with the wall. The animation shows the Blade Trap constantly spinning even when it stops moving.


===Trivia===
===Trivia===