Breath of the Wild Amiibo: Difference between revisions

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* Wolf Link can be summoned as many times as you wish, unless he dies. Then he will be put on the same once-a-day timer as all other amiibo.
* Wolf Link can be summoned as many times as you wish, unless he dies. Then he will be put on the same once-a-day timer as all other amiibo.
* Wolf Link can be healed if he has taken damage. Simply drop anything edible near him. He will often seek out edible items on his own, unless commanded to stay.
* Wolf Link can be healed if he has taken damage. Simply drop anything edible near him. If he is not at full health, he will seek out edible items on his own (including rare items), unless commanded to stay, or you pick them up before he eats them.
* Wolf Link is very aggressive. If he sees something that can be attacked, he will attack it. He will wake up sleeping enemies, including world bosses. If you do not want him to do so, command him to stay.
* Wolf Link is very aggressive. If he sees something that can be attacked, he will attack it. He will wake up sleeping enemies, including world bosses. If you do not want him to do so, command him to stay.
* To command Wolf Link to stay, target him and press A. Do so again to tell him to follow you.
* To command Wolf Link to stay, target him and press A. Do so again to tell him to follow you. If you tell him to stay, and then move far enough away that he teleports to you, he will revert to follow mode and must be told to stay again.
* No other characters in the game will recognize Wolf Link's presence. There's no easter eggs or character conversations or anything like that. Only you and the enemies can see him or even know he's there.
* No other characters in the game will recognize Wolf Link's presence. There's no easter eggs or character conversations or anything like that. Only you and the enemies can see him or even know he's there.
* In fact, Wolf Link refuses to enter villages, [[shrine]]s, or dungeons. He will also despawn if you get too far away from him without an opportunity for him to teleport closer (long paraglide voyages often trigger a despawn). Also, you will occasionally get "cannot be used here" errors in other locations as well when summoning, although if you summon elsewhere and bring him there, he's fine. And finally, you have to resummon him every time you die or teleport or go where he can't go.
* In fact, Wolf Link refuses to enter villages, [[shrine]]s, or dungeons. He will also despawn if you get too far away from him without an opportunity for him to teleport closer (long paraglide voyages often trigger a despawn). Also, you will occasionally get "cannot be used here" errors in other locations as well when summoning, although if you summon elsewhere and bring him there, he's fine. And finally, you have to resummon him every time you die or teleport or go where he can't go.
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