Ceremony of the Goddess: Difference between revisions

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The ceremony seen in ''Skyward Sword'' takes place on the [[Statue of the Goddess]], and together with the [[Wing Ceremony]] commemorates the [[The Legend of Zelda 25th Anniversary|twenty-fifth anniversary]] of the opening of the [[Knight Academy]]. [[Zelda]] takes the role of the Goddess, while [[Link]] is the champion being presented with a [[Sailcloth]] which Zelda made herself.
The ceremony seen in ''Skyward Sword'' takes place on the [[Statue of the Goddess]], and together with the [[Wing Ceremony]] commemorates the [[The Legend of Zelda 25th Anniversary|twenty-fifth anniversary]] of the opening of the [[Knight Academy]]. [[Zelda]] takes the role of the Goddess, while [[Link]] is the champion being presented with a [[Sailcloth]] which Zelda made herself.


Following the [[Wing Ceremony]], Link gives Zelda the [[Bird Statuette]] he obtained in the race. Zelda places it into a hole in the [[Statue of the Goddess]] and plays part of the [[Ballad of the Goddess]]. She then gives Link the Sailcloth.
Following the [[Wing Ceremony]], Link gives Zelda the [[Bird Statuette]] he obtained in the race. Zelda places it into a hole in the [[Statue of the Goddess]] and plays part of the [[Ballad of the Goddess]].
{{quote|Great goddess, guiding light and protector of our people, grant us your blessing and mercy as I act in your stead during this ceremony.
 
Valiant youth who grasped victory at the celebration of the bird folk... In accordance with the old ways...
 
I now bestow the blessings of the goddess upon you.
 
The blessings of the goddess drift down from the heavens aloft a sail, which I now pass on to you.|Zelda's ritual speech}}
 
She then gives Link the Sailcloth.


Afterwards, she shoves Link off the ledge over a large amount of stone carvings. Link must then land exactly inside the outermost circle.  If Link fails, he must restart the jump, and this time, Zelda will not push Link, and Link must jump on his own.
Afterwards, she shoves Link off the ledge over a large amount of stone carvings. Link must then land exactly inside the outermost circle.  If Link fails, he must restart the jump, and this time, Zelda will not push Link, and Link must jump on his own.