Sandworm: Difference between revisions

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(Created page with "{{Enemy |name = Sandworm |image = [[|150px]]<br>''Sandworm model from Phantom Hourglass'' |game = ''Phantom Hourglass'' |habitat = [...")
 
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{{Enemy
{{Enemy
|name = Sandworm
|name = Sandworm
|image = [[150px]]<br>''Sandworm model from Phantom Hourglass''
|image = [[File:SandWormPH.png|50px]]<br>''Sandworm model from Phantom Hourglass''
|game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
|game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
|habitat = [[Isle of Gust]]<br>[[Temple of Wind]]
|habitat = [[Isle of Gust]]<br>[[Temple of Wind]]
Line 20: Line 20:




Sandworms dwell in sandish areas of [[Isle of Gust]] and [[Temple of Wind]]. They are creature that triggered towards sound. Walking very slowly will keep them at bay, but if Link run, they will come charging from underground towards him. If caught, rub the stylus on the screen quickly to shake free. Their one weakness are [[Bomb]]s. Just toss one near them and it will gobble it up and soon explode. If Sandworms charging towards Link, he can escape by running from sandish areas or toss a bomb to distract them.
Sandworms dwell in sandish areas of [[Isle of Gust]] and [[Temple of Wind]]. They are creature that triggered towards sound. Walking very slowly will keep them at bay, but if Link run, they will come charging from underground towards him. If caught, rub the stylus on the screen quickly to shake free. Their one weakness are [[Bomb]]s. Just toss one near them and it will gobble it up and soon explode. If Sandworms charging towards Link, he can escape by running away from sandish areas or toss a bomb to distract them.


==See also==
==See also==
autopatrol
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