Ocarina: Difference between revisions

Want an adless experience? Log in or Create an account.
1,071 bytes removed ,  June 17, 2012
m
Line 4: Line 4:
== Ocarinas ==
== Ocarinas ==
===A Link to the Past===
===A Link to the Past===
The flute in A Link to the Past was used to teleport to set locations, but only when in the Light World. When played, a bird would swoop in and carry you away. You could then choose where you wish to jump to. While it was called a Flute in all the English versions, it was called an Ocarina in the Japanese game, and that is the reason it is on this page.
{{Main|Flute}}
 
The flute in A Link to the Past was used to teleport to set locations, but only while in the [[Light World]]. When played, a bird would swoop in and carry [[Link]] away. He could then choose where he wished to jump to. While it is called a Flute in all the English versions, it is called an Ocarina in the Japanese game.
To get it, go to the [[Haunted Grove]] in the Dark World. Speak to the creature sitting on the tree stump. He will tell you that he used to play his flute for all the animals there. Then he will give you a shovel and tell you to dig up his flute from near some flowers. Go back to the Light World and dig around in the top-left area of the Grove. You should find the Flute. Go back to the Grove in the Dark World and talk to the boy. He will say he can no longer play the flute in his form, so you can have it. Then he will transform into a tree.
 
Head back to Kakariko Village in the Light World. Go into one of the first houses on the left and play the flute in front of the old man. He will wake up and ask if you met his son, implying that he is the Flute Boy's father. He will talk to you a bit. Then go outside to the statue of a bird. Play the Flute while standing on the S and facing the bird. The bird will come to life and fly off. Now, all you have to do is play the Flute in the Light World to fly to one of 8 different locations. Voila!


===Link's Awakening===
===Link's Awakening===