Shield Guard: Difference between revisions

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{{Infobox|item
{{Infobox|item
| image = [[File:Royal Shield Shield Guard Up - BotW Wii U.jpg|400px]]
| image = [[File:Royal Shield Shield Guard Up - BotW Wii U.jpg|400px]]
| caption = Link with a [[Royal Shield]] featuring a Shield Guard Up yellow modifier.
| caption = Link with a [[Royal Shield]] featuring a Shield Guard Up yellow bonus.
| purpose =  
| purpose =  
| special =  
| special =  
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'''Shield Guard''' is a property applied to [[shield]]s in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', expressed as a number visible on all shields in the menu.
'''Shield Guard''' is a property applied to [[shield]]s in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', expressed as a number visible on all shields in the menu.


Rather than being a simple measure of defence, it primarily relates to how much damage the shield's durability rating takes from a single hit. A Shield Guard higher than the enemy's weapon rating will greatly reduce the damage the shield takes while blocking, while the reverse can cause a shield to break much faster, even with the same durability.
==''Breath of the Wild''==
Rather than being a simple measure of defence, the Shield Guard primarily relates to how much damage the shield's durability rating takes from a single hit. A Shield Guard higher than the enemy's weapon rating will greatly reduce the damage the shield takes while blocking, while the reverse can cause a shield to break much faster, even with the same durability.


It also relates to how an enemy will react when Link blocks their attack with a shield - a sufficiently high Shield Guard will cause the enemy to stagger or even be disarmed, which also works when performing a [[Perfect Guard]].
It also relates to how an enemy will react when Link blocks their attack with a shield - a sufficiently high Shield Guard will cause the enemy to stagger or even be disarmed, which also works when performing a [[Perfect Guard]].
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Enemies that cannot be disarmed with the [[Perfect Guard]] regardless of the Shield Guard value include [[Lynel#Breath of the Wild|Lynels]], [[Yiga Clan]]smen and armed [[Guardian Scout]]s. On these cases, they have to be slain/destroyed in order for them to drop their weaponry.
Enemies that cannot be disarmed with the [[Perfect Guard]] regardless of the Shield Guard value include [[Lynel#Breath of the Wild|Lynels]], [[Yiga Clan]]smen and armed [[Guardian Scout]]s. On these cases, they have to be slain/destroyed in order for them to drop their weaponry.


The maximum possible Shield Guard in the game is the [[Hylian Shield#Breath of the Wild|Hylian Shield]], with a base guard of 90, a maximum white bonus of 122 or a maximum yellow bonus of 144. The shield without bonuses can effectively disarm most of the melee combatant enemies in the game, save from [[Silver Moblin]]s wielding [[Royal Claymore]]s at [[Hyrule Castle]].
The maximum possible Shield Guard in the game is the [[Hylian Shield#Breath of the Wild|Hylian Shield]], with a base guard of 90, a maximum white bonus of 122 or a maximum yellow bonus of 144. The shield without bonuses can effectively disarm most of the melee combatant enemies in the game, save from [[Silver Moblin]]s wielding [[Royal Claymore]]s at [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]].


==External Links==
==External links==
*[https://gamefaqs.gamespot.com/boards/189707-the-legend-of-zelda-breath-of-the-wild/75604610 Math regarding Shield Durability]
*[https://gamefaqs.gamespot.com/boards/189707-the-legend-of-zelda-breath-of-the-wild/75604610 Math regarding Shield Durability]
*[https://www.youtube.com/watch?v=UKq7y_rNEmI Clearing up Breath of the Wild's BIGGEST Misconception - The Shield Stats]
*[https://www.youtube.com/watch?v=UKq7y_rNEmI Clearing up Breath of the Wild's BIGGEST Misconception - The Shield Stats]