Interview:Iwata Asks: The Wind Waker HD: Difference between revisions

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{{Interview/A|Iwamoto|I wasn't part of the team for the original game. Soon after, I worked on [[The Legend of Zelda: Four Swords Adventures]] and [[The Legend of Zelda: Phantom Hourglass]]. This time, I was the director.}}
{{Interview/A|Iwamoto|I wasn't part of the team for the original game. Soon after, I worked on [[The Legend of Zelda: Four Swords Adventures]] and [[The Legend of Zelda: Phantom Hourglass]]. This time, I was the director.}}


{{Interview/A|Iwata|You weren't involved with the original version of The Legend of Zelda: The Wind Waker, but you have been deeply involved with "Toon [[Link]]."}}
{{Interview/A|Iwata|You weren't involved with the original version of The Legend of Zelda: The Wind Waker, but you have been deeply involved with "Toon [[Link (The Wind Waker)|Link]]."}}


{{Interview/A|Iwamoto|Yes. Toon Link and I go way back. This was my first time as a developer for The Wind Waker, so I played through the original again and worked on the places that I thought could be improved upon.}}
{{Interview/A|Iwamoto|Yes. Toon Link and I go way back. This was my first time as a developer for The Wind Waker, so I played through the original again and worked on the places that I thought could be improved upon.}}
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{{Interview/A|Takizawa|Yeah! And it looked natural. We thought that was amazing, so we set up the sea and islands from The Wind Waker, put them on the Wii U and adjusted the images. That resulted in great images with vibrant sunlight and superb contrast.}}
{{Interview/A|Takizawa|Yeah! And it looked natural. We thought that was amazing, so we set up the sea and islands from The Wind Waker, put them on the Wii U and adjusted the images. That resulted in great images with vibrant sunlight and superb contrast.}}


{{Interview/A|Iwata|Is that what we showed in the January Nintendo Direct?}}
{{Interview/A|Iwata|Is that what we showed in the January [[Nintendo Direct]]?}}


{{Interview/A|Takizawa|Yes.}}
{{Interview/A|Takizawa|Yes.}}