102,294
edits
m (Text replacement - "{{Listbox\|(.*)\|(.*)}}" to "{{Listbox|$1 $2}}") |
m (Linking Experience Point) |
||
Line 10: | Line 10: | ||
'''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[http://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After shooting fire at [[Link]], the Acheman will transform back into bat form and return to the ceiling. | '''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[http://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After shooting fire at [[Link]], the Acheman will transform back into bat form and return to the ceiling. | ||
Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 experience points for defeating an Acheman. | Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 [[Experience Point|experience points]] for defeating an Acheman. | ||
====Game Data==== | ====Game Data==== |