Flame Guard: Difference between revisions

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| image = [[File:BotW_Flame_Guard_Icon.png|100x115px]]
| image = [[File:BotW_Flame_Guard_Icon.png|100x115px]]
| caption =  
| caption =  
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| item = [[Flamebreaker Set]]<br/>[[Fireproof Elixir]]
| item = [[Goron Tunic]]<br/>[[Flamebreaker Set]]<br/>[[Fireproof Elixir]]
| effect = Prevent Link catching aflame
| effect = Prevent Link catching aflame
| related =  
| related =  
}}
}}
'''Flame Guard''' is a protective effect in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', used in areas where Link will literally catch fire without protection.
'''Flame Guard''' is a protective effect in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' and ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', used in volcanic areas where Link will literally catch fire without protection.
 
==''Ocarina of Time''==
The [[Goron Tunic]] is required in [[Death Mountain Crater]] and much of the [[Fire Temple (Ocarina of Time)|Fire Temple]] for Link to exist indefinitely without catching fire and dying. Without it, he can only remain in these areas for eight seconds full heart until he dies. This does not remove actual health and resets when he exits and reenters the volcanic area; but also does not increase upon picking up [[Recovery Heart]]s unless, again, he exits and reenters the area.


==''Breath of the Wild''==
==''Breath of the Wild''==