Does anyone else want armor that reduces damage by percentages in the new game? I don't mean tunics or the magic armor, but armor like the kind that you get in LttP.
I actually think the series could benefit from a light implementation of RPG elements, but I agree with you that going overboard and turning it into an outright RPG would be bad.While these would be interesting, it's hard to image how they'd be implemented without going overboard and turning Zelda into an RPG. We don't need that. But something needs to be done about the simplicity of the armor. Weapons and equipment need to keep up with the series' overall progression.