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The Wind Waker is an ancient conductor's baton with magical powers. With [[The Wind Waker Songs|the right songs]] to conduct, it can control the power of the wind, change the time of day, and even create gales to [[warp]] a boat and occupants to places around the [[Great Sea]]. | The Wind Waker is an ancient conductor's baton with magical powers. With [[The Wind Waker Songs|the right songs]] to conduct, it can control the power of the wind, change the time of day, and even create gales to [[warp]] a boat and occupants to places around the [[Great Sea]]. | ||
It is given to [[Link]] by the [[King of Red Lions]] when he first lands on the shores of [[Dragon Roost Island]]. It is used many times throughout his journey, and is one of the primary items in the game. | It is given to [[Link (The Wind Waker)|Link]] by the [[King of Red Lions]] when he first lands on the shores of [[Dragon Roost Island]]. It is used many times throughout his journey, and is one of the primary items in the game. | ||
===How to Play=== | ===How to Play=== | ||
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|'''[[Ballad of Gales]]''' | |'''[[Ballad of Gales]]''' | ||
:4/4 time, Play ↓ ← → ↑ | :4/4 time, Play ↓ ← → ↑ | ||
:Summons a gale that [[warp]]s the [[King of Red Lions]], with [[Link]] on board, to one of several points on the [[Sea Chart]] | :Summons a gale that [[warp]]s the [[King of Red Lions]], with [[Link (The Wind Waker)|Link]] on board, to one of several points on the [[Sea Chart]] | ||
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|[[File:Command Melody - TWW icon.png|center]] | |[[File:Command Melody - TWW icon.png|center]] |