The Legend of Zelda: The Wind Waker: Difference between revisions

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[[The Wind Waker Withered Trees|Withered Trees]]
[[The Wind Waker Withered Trees|Withered Trees]]
| gallery =  
| gallery =  
[https://www.zeldadungeon.net/gallery/index.php?cat=16 Image Gallery]
[[zdgallery:16|Image Gallery]]
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[[The Wind Waker Midis|Midis]]
[[The Wind Waker Midis|Midis]]
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The earliest trailer for the game, shown in Spaceworld 2001, showed that the lighting and particle systems were already in place. However, the voice of Link from ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' was used as a placeholder, as the final voices for Link had not been recorded yet. The game's HUD was created in a style akin to that of the two N64 Zelda games before it. Link himself had clothing slightly different from his final clothing at this stage.
The earliest trailer for the game, shown in Spaceworld 2001, showed that the lighting and particle systems were already in place. However, the voice of Link from ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' was used as a placeholder, as the final voices for Link had not been recorded yet. The game's HUD was created in a style akin to that of the two N64 Zelda games before it. Link himself had clothing slightly different from his final clothing at this stage.


After the cold response to the Spaceworld 2001 trailer, Shigeru Miyamoto declared that no more trailers for the game would be shown until the game was well into the beta phase.{{Ref|name=wikipedia-development|[[Wikipedia:The Legend of Zelda: The Wind Waker#Development|Wikipedia: The Legend of Zelda: The Wind Waker]]}} In 2002, Nintendo showed the next trailer for the game at E3 in Los Angeles. By this time, [[Dragon Roost Cavern]] was nearing finalization, and a playable demo of [[Outset Island]] was included for attendees to try. The enemy music shown in the trailer was different from the final music, however. Link still had his early clothing from the Spaceworld 2001 trailer.  
After the cold response to the Spaceworld 2001 trailer, Shigeru Miyamoto declared that no more trailers for the game would be shown until the game was well into the beta phase.{{Ref|name=wikipedia-development|[[Wikipedia:The Legend of Zelda: The Wind Waker#Development|Wikipedia: The Legend of Zelda: The Wind Waker]]}} In 2002, Nintendo showed the next trailer for the game at E3 in Los Angeles. By this time, [[Dragon Roost Cavern]] was nearing finalization, and a playable demo of [[Outset Island]] was included for attendees to try. The enemy music shown in the trailer was different from the final music, however. Link still had his early clothing from the Spaceworld 2001 trailer.


Between 2002 and 2003, more preview images of the game were released. The name of the game was revealed in October 2002, and in December, the English translation was revealed.{{Ref|name=wikipedia-development}} Link's clothing, as well as the HUD, were finalized to their current versions. Several dungeons were scrapped to save time for a December release in Japan and a slightly modified American release in March 2003.
Between 2002 and 2003, more preview images of the game were released. The name of the game was revealed in October 2002, and in December, the English translation was revealed.{{Ref|name=wikipedia-development}} Link's clothing, as well as the HUD, were finalized to their current versions. Several dungeons were scrapped to save time for a December release in Japan and a slightly modified American release in March 2003.
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==Music==
==Music==
''The Wind Waker'''s music had an overall Irish theme, with wood winds and string instruments taking center stage in crafting a beautiful sound track for the world to fall in love with. The Overworld theme is replaced with “The Great Sea”. Link does not use an instrument in this game, instead using a conductor's baton, the Wind Waker. With this Link conducts tunes in ¾, 4/4, and even 6/4.
''The Wind Waker'''s music had an overall Irish theme, with wood winds and string instruments taking center stage in crafting a beautiful sound track for the world to fall in love with. The Overworld theme is replaced with “The Great Sea”. Link does not use an instrument in this game, instead using a conductor's baton, the Wind Waker. With this Link conducts tunes in ¾, 4/4, and even 6/4.


==Other media==
==Other media==
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{{References}}  
{{References}}


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