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The '''Palace of Twilight''' is the eighth and penultimate [[dungeon]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. It is the only dungeon in the game located in the [[Twilight Realm]], and features [[Zant]] as its [[Boss]]. The dungeon item is the [[Light Sword]], which is an upgrade of the [[Master Sword]] that enables [[Link]] to cut through the darkness that is abundant in the dungeon.{{Ref|TP|159|In-Game Description}} It is one of the few dungeons in the [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]] where the dungeon item is merely an upgrade of another item.
The '''Palace of Twilight''' is the eighth and penultimate [[dungeon]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. It is the only dungeon in the game located in the [[Twilight Realm]], and features [[Zant]] as its [[Boss]]. The Palace itself seems to be the only notable point of interest within the Twilight Realm and is the place where the [[Twili]] Royal Family once resided. The Inhabitants that surround the Palace have been transformed into mindless [[Shadow Beast]]s by the devilish work of Zant. The dungeon is split up into three sections, which are in fact three separate palaces. The opposing palaces house the sacred power of the Twili, the [[Sol]]s, while in the center lies the main palace where the King of Shadows, Zant resides.  


The first task Link faces in this dungeon is to return the two [[Sol]]s to the entrance of the Palace. To do this, he must first fight [[Phantom Zant]] and then carry the Sol out of the dungeon while being chased by [[Zant's Hand]], which act a little bit like [[Wallmaster]]s. He must do this twice, on each side of the dungeon to get both Sols. Link can now use their power to upgrade his sword to the Light Sword, allowing him to go further into the dungeon. He can use the Light Sword to quickly get to the Boss Chamber of the dungeon, where Zant is there, waiting. Zant tells Link and [[Midna]] the story behind his power, how he found his so-called God,{{Ref|TP|1741|[[Zant]]}} and how he has been using [[Ganon]]'s power in an attempt to merge shadow and light, to make darkness.{{Ref|TP|1745|[[Zant]]}} After story-time is over, Link and Zant fight to the death, Light vs. Twilight. After Link has defeated Zant, he can re-acquire the [[Fused Shadow]]s and head over to [[Hyrule Castle]].
==Story==
The first task Link faces in this dungeon is to return the two Sols to the entrance of the Palace. To do this, he must first fight [[Phantom Zant]] and then carry the Sol out of the dungeon while being chased by [[Zant's Hand]], which act a little bit like [[Wallmaster]]s. He must do this twice, on each side of the dungeon to get both Sols. Link can now use their power to upgrade his sword to the Light Sword, allowing him to cut through the darkness which is abundant in the dungeon.{{Ref|TP|159|In-Game Description}} He can use the Light Sword to quickly get to the Boss Chamber of the dungeon, where Zant is there, waiting. Zant tells Link and [[Midna]] the story behind his power, how he found his so-called God,{{Ref|TP|1741|Zant}} and how he has been using [[Ganon|Ganondorf]]'s power in an attempt to merge shadow and light, to make darkness.{{Ref|TP|1745|Zant}} After story-time is over, Link and Zant fight to the death, Light vs. Twilight. After Link has defeated Zant, he can re-acquire the [[Fused Shadow]]s and head over to [[Hyrule Castle]].


==Enemies==
==Enemies==
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==Phantom Zant==
==Phantom Zant==
{{Main|Phantom Zant}}
{{Main|Phantom Zant}}
[[File:Phantom Zand.png|150px|right|thumb|Artwork of Phantom Zant]]
[[File:Phantom Zand.png|150px|right]]  
The [[Mini-Boss]] of the Palace of Twilight is known as Phantom Zant. Link will in fact fight Phantom Zant twice, both times he is protecting a Sol. The battles mainly consists of Phantom Zant constantly disappearing and reappearing at random spots around the room. His main attack is to summon a Twilit Ball that will create a [[Warp Portal]]. These Warp Portals will release a large number of either [[Shadow Keese]], [[Twilit Baba]], or [[Shadow Vermin]]s. The best strategy is to defeat the enemies and then look around the room for Phantom Zant and then attack him. Defeating him will allow Link access to the Sol, which is being held on to by Zant's Hand. The second battle is more difficult then the first, as in the second battle Phantom Zant will only stay in one spot for a shorter time, minimizing the amount of time Link has to find him and attack.
The [[Mini-Boss]] of the Palace of Twilight is known as Phantom Zant. Link in fact battles Phantom Zant twice, both times he is protecting a Sol. The battles mainly consists of Phantom Zant constantly disappearing and reappearing at random spots around the room. His main attack is to summon a Twilit Ball that creates a [[Warp Portal]]. These Warp Portals release a large number of either [[Shadow Keese]], [[Twilit Baba]], or [[Shadow Vermin]]s. The best strategy is for Link to defeat the enemies and then look around the room for Phantom Zant and then attack him. Defeating him allow the young hero access to the Sol, which is being held on to by Zant's Hand. The second battle is more difficult then the first, as in the second battle Phantom Zant stays in a static position for a shorter time, minimizing the amount of time Link has to find him and attack.


==Usurper King: Zant==
==Usurper King: Zant==
{{Main|Zant}}
{{Main|Zant}}
[[File:Zant.png|left|200px|thumb|Zant]]
[[File:Zant.png|left|150px]]  
The boss of the Palace of Twilight is known as the Usurper King: Zant. Being one of the final bosses of the game, Zant puts up a pretty good fight against Link. Up to this point, Link has only ever seen Zant in person twice; the first time would be directly after Link defeats [[Morpheel]] for the final Fused Shadow, where he takes away the recently-gained Fused Shadow and curses both Midna and Link. The second time was right before Link defeated [[Stallord]], where Zant revived Stallord in hope it would kill Link. This is the third, and last, time Link will meet up with Zant. Upon entrance to the Boss Chamber, which looks a lot like a throne room, Zant will tell Link his story; how he overthrew Midna for the crown with his borrowed [[Triforce of Power]], how he plans to merge the light and shadow to create a world of darkness,{{Ref|TP|1745|[[Zant]]}} which he will rule. After he is done, they ingage in a battle, one that is unlike any Link has been involved in. There are six different phases in this battle and each one takes place in a previous Boss or Mini-Boss room. The only exception is the final phase, which takes place in the [[Hyrule Field#South of Castle Town|Hyrule Field south of Castle Town]]. After Zant has been defeated, he will call Link and Midna traitors,{{Ref|TP|1750|[[Zant]]}} and tell Midna she will never be able to return to her true form.{{Ref|TP|1752|[[Zant]]}} Midna erupts with anger, and finishes off Zant once and for all with the power she holds as the Twilight Princess. After seing what she can do with only a shard of her ancestors powers, she is completely shocked.{{Ref|TP|1756|[[Midna]]}} Link and Midna proceed to take the Fused Shadows, and agree that they must go find Ganondorf, who Zant told has been reborn in the Light World.{{Ref|TP|1754|[[Zant]]}} They leave, having ridding them of Zant for good.
The boss of the Palace of Twilight is known as the Usurper King: Zant. Being one of the final bosses of the game, Zant puts up a pretty good fight against Link. Up to this point, Link has only ever seen Zant in person twice; the first time would be directly after Link defeats [[Morpheel]] for the final Fused Shadow, where he takes away the recently-gained Fused Shadow and curses both Midna and Link. The second time was right before Link defeated [[Stallord]], where Zant revived Stallord in hope it would kill Link. This is the third, and last, time Link encounters Zant. Upon entrance to the Boss Chamber, which looks a lot like a throne room, Zant tells Link his story; how he overthrew Midna for the crown with his borrowed [[Triforce of Power]], how he plans to merge the light and shadow to create a world of darkness,{{Ref|TP|1745|Zant}} which he will rule. After he is done, they ingage in a battle, one that is unlike any Link has been involved in. There are six different phases in this battle and each one takes place in a previous Boss or Mini-Boss room. The only exception is the final phase, which takes place in the [[Hyrule Field#South of Castle Town|Hyrule Field south of Castle Town]]. After Zant has been defeated, he calls Link and Midna traitors,{{Ref|TP|1750|Zant}} and states to Midna that she will never be able to return to her true form.{{Ref|TP|1752|Zant}} Midna erupts with anger, and finishes off Zant once and for all with the power she holds as the Twilight Princess. After seing what she can do with only a shard of her ancestors powers, she is completely shocked.{{Ref|TP|1756|Midna}} Link and Midna proceed to take the Fused Shadows, and agree that they must go find Ganondorf, who Zant told has been reborn in the Light World.{{Ref|TP|1754|Zant}} They leave, having ridding them of Zant for good.


==Dungeon Items==
==Dungeon Items==
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===Dungeon Map===
===Dungeon Map===
{{Main|Dungeon Map}}
{{Main|Dungeon Map}}
[[File:Dmap.png|left]]
The [[Dungeon Map]] has been a standard Dungeon Item in every 3D Zelda game since the first 3D Zelda game, ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. It is basically a map of the dungeon that shows every room, of every floor, of the dungeon. It is great for reference when Link gets lost and for seeing all the rooms that have yet to be searched. It is found in a [[Treasure Chest]] on the west, or east in the GCN version, of the dungeon. It is located on a high platform, and thus Link requires the [[Double Clawshots]] to reach.
The [[Dungeon Map]] has been a standard Dungeon Item in every 3D Zelda game since the first 3D Zelda game, ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. It is basically a map of the dungeon that shows every room, of every floor, of the dungeon. It is great for reference when Link gets lost and for seeing all the rooms that have yet to be searched. It is found in a [[Treasure Chest]] on the west, or east in the GCN version, of the dungeon. It is located on a high platform, and thus Link requires the [[Double Clawshots]] to reach.
 
{{Clear}}
===Compass===
===Compass===
{{Main|Compass}}
{{Main|Compass}}
[[File:CompassBox.png|right|thumb|Compass]]
[[File:CompassBox.png|left]]  
The [[Compass]] has multiple different uses, all of which are very helpful. Firstly, the Compass can detect the location of every Treasure Chest in the dungeon, as well as the Boss of the dungeons location. It is found in one of the first Treasure Chests Link will find on his way to the first Sol. The chest will only appear after Link has defeated the multiple [[Zant's Mask]] in the room.
The [[Compass]] has multiple different uses, all of which are very helpful. Firstly, the Compass can detect the location of every Treasure Chest in the dungeon, as well as the Boss of the dungeons location. It is found in one of the first Treasure Chests Link finds on his way to the first Sol. The chest only appears after Link has defeated the multiple [[Zant's Mask]] in the room.
 
{{Clear}}
===Big Key===
===Big Key===
{{Main|Big Key}}
{{Main|Big Key}}  
[[File:ImagesCAWFCURQ.jpg|left]]
The [[Big Key]] is used to unlock the door that leads to the throne room, where the Boss of the Palace of Twilight, Zant, lies. It can be found in a Treasure Chest that is at the later end of the dungeon, in the outdoor room just before the Boss room.  
The [[Big Key]] is used to unlock the door that leads to the throne room, where the Boss of the Palace of Twilight, Zant, lies. It can be found in a Treasure Chest that is at the later end of the dungeon, in the outdoor room just before the Boss room.  
 
{{Clear}}
===Small Keys===
===Small Keys===
{{Main|Small Key}}
{{Main|Small Key}}
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===Rupees===
===Rupees===
There are a grand total of five Treasure Chests located in the Palace of Twilight that contain any amount of Rupees. The first of these chests contain a single [[Orange Rupee]]. In ''Twilight Princess'', an Orange Rupee is worth one hundred Rupees. The remaining four Treasure Chests all hold a single [[Purple Rupee]], which is worth 50 Rupees. In total, Link can collect 300 Rupees in the Palace of Twilight.
There are a grand total of five Treasure Chests located in the Palace of Twilight that contain any amount of Rupees. The first of these chests contain a single Orange Rupee. In ''Twilight Princess'', an Orange Rupee is worth one hundred Rupees. The remaining four Treasure Chests all hold a single Purple Rupee, which is worth 50 Rupees. In total, Link can collect 300 Rupees in the Palace of Twilight.


===Dungeon Items===
===Dungeon Items===
[[File:Palaceoftwilightpoh.jpg|left|thumb|The chest in the picture above holds the Piece of Heart]]
All four of the Dungeon Items can be found in a Treasure Chest. The Dungeon Items include the Dungeon Map, the Compass, the Big Key, and all seven Small Keys.
All four of the Dungeon Items can be found in a Treasure Chest. The Dungeon Items include the Dungeon Map, the Compass, the Big Key, and all seven Small Keys.


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