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In the first room, use Cryonis pillars to continue. | In the first room, use Cryonis pillars to continue. | ||
In the next room, kill the [[Guardian Scout]], and lift the chest from the water using Cryonis | In the next room, kill the [[Guardian Scout]], and lift the chest from the water using Cryonis and open it to reveal an [[Ancient Core]], then use Cryonis pillars to continue. | ||
The final section is a bit annoying. Kill the two [[Guardian Scout]]s, first off. Then you want to use a pillar of ice to lift the gate on the left. Note that you can use Stasis on the floating wooden platform, but an even better option is to just put a Cryonis pillar in its way, which will hold it there indefinitely. | The final section is a bit annoying. Kill the two [[Guardian Scout]]s, first off. Then you want to use a pillar of ice to lift the gate on the left. Note that you can use Stasis on the floating wooden platform, but an even better option is to just put a Cryonis pillar in its way, which will hold it there indefinitely. | ||
Once you get the chest from behind the gate on the left, you're free to glide to the altar and get your [[Spirit Orb]]. | Once you get the chest containing a [[Knight's Broadsword]] from behind the gate on the left, you're free to glide to the altar and get your [[Spirit Orb]]. | ||
{{Cat|Breath of the Wild Shrines}} | {{Cat|Breath of the Wild Shrines}} |
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