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The Legend of Zelda: Ocarina of Time news, direct from the production area! The Zelda team chosen by Shigeru Miyamoto | The Legend of Zelda: Ocarina of Time news, direct from the production area! The Zelda team chosen by Shigeru Miyamoto | ||
created Zelda 64 with surprising stubbornness! One part of that stubbornness was to do a stubborn interview. We'll pass | created Zelda 64 with surprising stubbornness! One part of that stubbornness was to do a stubborn interview. We'll pass | ||
on a small part of that interview from the top of Hobonichi's nearby tree. <br><br> | on a small part of that interview from the top of Hobonichi's nearby tree. <br/><br/> | ||
<hr> | <hr> | ||
<br> | <br/> | ||
<b>(1-4) Looks Like You Can Play an Ocarina in This Zelda</b><br><br> | <b>(1-4) Looks Like You Can Play an Ocarina in This Zelda</b><br/><br/> | ||
<b>Koji Kondo (Music Director):</b> The original orders from the director were "For the dungeons, try to create music that | <b>Koji Kondo (Music Director):</b> The original orders from the director were "For the dungeons, try to create music that | ||
doesn't really have a melody, nothing to latch on to". However, he also requested pretty melodies for pleasant places | doesn't really have a melody, nothing to latch on to". However, he also requested pretty melodies for pleasant places | ||
like the Market, so I had two patterns to follow.<br><br> | like the Market, so I had two patterns to follow.<br/><br/> | ||
In all, there are 12 ocarina melodies, each corresponding with a theme. I had only 5 notes to use for the ocarina tunes | In all, there are 12 ocarina melodies, each corresponding with a theme. I had only 5 notes to use for the ocarina tunes | ||
(because of button limitations), be they upbeat major or sad minor songs, making composing difficult.<br><br> | (because of button limitations), be they upbeat major or sad minor songs, making composing difficult.<br/><br/> | ||
In dungeons when enemies draw near, the battle music will steadily grow louder. If you come to a standstill in Hyrule | In dungeons when enemies draw near, the battle music will steadily grow louder. If you come to a standstill in Hyrule | ||
Field, the music will have slow phrasing. Should an enemy appear, the music will change to percussion.<br><br><br><br> | Field, the music will have slow phrasing. Should an enemy appear, the music will change to percussion.<br/><br/><br/><br/> | ||
<b>Miyamoto:</b> I like international music such as Inca or Latin. I really wanted to put in an ocarina, it seemed really | <b>Miyamoto:</b> I like international music such as Inca or Latin. I really wanted to put in an ocarina, it seemed really | ||
Zelda-esque. Playing an instrument is a much more enjoyable way to accomplish things than just casting a spell.<br><br> | Zelda-esque. Playing an instrument is a much more enjoyable way to accomplish things than just casting a spell.<br/><br/> | ||
The music-making process was totally different from Ito's MOTHER. But even if people say "oh, didn't you copy him?", | The music-making process was totally different from Ito's MOTHER. But even if people say "oh, didn't you copy him?", | ||
that's okay.<br><br> | that's okay.<br/><br/> | ||
Absolutely, there were people suggesting "playing the ocarina is too tiresome, let's make it automatic." I was undecided | Absolutely, there were people suggesting "playing the ocarina is too tiresome, let's make it automatic." I was undecided | ||
as well, but when I went to examine the situation, I found the complainers were happily playing the ocarina too.<br><br> | as well, but when I went to examine the situation, I found the complainers were happily playing the ocarina too.<br/><br/> | ||
So, let's see. Who here can do a scale on the ocarina? How about playing your favorite song? Ah, I see… well, I'll tell | So, let's see. Who here can do a scale on the ocarina? How about playing your favorite song? Ah, I see… well, I'll tell | ||
you how! If you press R on the controller, the key will shift to a semitone. You can change the pitch by holding up or | you how! If you press R on the controller, the key will shift to a semitone. You can change the pitch by holding up or | ||
down on the control stick. That's how you play B flat, for example. It's fun! Even though you're using an ocarina, you | down on the control stick. That's how you play B flat, for example. It's fun! Even though you're using an ocarina, you | ||
can do things similiar to a guitar.<br><br> | can do things similiar to a guitar.<br/><br/> | ||
It's also possible to call the horse with the ocarina. In the beginning you used a reed pipe, but it was too much | It's also possible to call the horse with the ocarina. In the beginning you used a reed pipe, but it was too much | ||
trouble so we eventually changed it to the ocarina.<br><br> | trouble so we eventually changed it to the ocarina.<br/><br/> | ||
I've always been a fan of country music, including people like Emmylou Harris so I insisted on having a songstress in | I've always been a fan of country music, including people like Emmylou Harris so I insisted on having a songstress in | ||
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However, this didn't really suit her dialogue at the time. Originally we had her singing alone in the middle of the | However, this didn't really suit her dialogue at the time. Originally we had her singing alone in the middle of the | ||
ranch, but halfway through we changed it so she went to the castle, but then she didn't sing anymore. It was kind of | ranch, but halfway through we changed it so she went to the castle, but then she didn't sing anymore. It was kind of | ||
fun to consider those kinds of things. So, that was mostly my part in creating the music.<br><br><br><br> | fun to consider those kinds of things. So, that was mostly my part in creating the music.<br/><br/><br/><br/> | ||
<b>Kondo:</b> All in all, I ended up writing about 70-80 songs for Ocarina of Time. Don't tell, but I'm a really slow worker. | <b>Kondo:</b> All in all, I ended up writing about 70-80 songs for Ocarina of Time. Don't tell, but I'm a really slow worker. | ||
After one month, I hadn't even completed 40 songs. *laughs*<br><br> | After one month, I hadn't even completed 40 songs. *laughs*<br/><br/> | ||
Compared to Mario, the world of Zelda has everything. It's difficult to create a world in which the atmosphere is | Compared to Mario, the world of Zelda has everything. It's difficult to create a world in which the atmosphere is | ||
constantly changing. For when you're shopping, for example… what sort of music do you need? Think of the shop music in | constantly changing. For when you're shopping, for example… what sort of music do you need? Think of the shop music in | ||
Zelda.<br><br> | Zelda.<br/><br/> | ||
I made the Lost Woods theme using TV-CF. I did an orchestral version, but then I thought "oh, there're already so many | I made the Lost Woods theme using TV-CF. I did an orchestral version, but then I thought "oh, there're already so many | ||
arrangements like this".<br><br> | arrangements like this".<br/><br/> | ||
Actually, I arranged songs from all the Zeldas up to now in the score to Hyrule Field. It looks like not many people | Actually, I arranged songs from all the Zeldas up to now in the score to Hyrule Field. It looks like not many people | ||
have recognized them! In fact, there were even people on staff who didn't notice! *laughs*<br><br> | have recognized them! In fact, there were even people on staff who didn't notice! *laughs*<br/><br/> | ||
After, I worked on the surround-sound function, so you could hear the music from behind as well. If you're playing on | After, I worked on the surround-sound function, so you could hear the music from behind as well. If you're playing on | ||
normal television and Link throws a bomb behind him, the sound of the explosion will come from the back. If you go | normal television and Link throws a bomb behind him, the sound of the explosion will come from the back. If you go | ||
swimming, the sound distortion will make it seem like you're actually underwater. I hope you'll enjoy listening!<br><br> | swimming, the sound distortion will make it seem like you're actually underwater. I hope you'll enjoy listening!<br/><br/> | ||
"(1-4) Looks Like You Can Play an Ocarina in This Zelda" has ended. The interview continues from here, so please check | "(1-4) Looks Like You Can Play an Ocarina in This Zelda" has ended. The interview continues from here, so please check |