Interview:Nintendo Power April 2006: Difference between revisions

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(Created page with "Part XI of Nintendo Power's series of interviews with the development team of Twilight Princess. This eleventh one is with Makoto Sasaki, the environmental programmer for Twil...")
 
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{{IncInterview}}
Part XI of Nintendo Power's series of interviews with the development team of Twilight Princess. This eleventh one is with Makoto Sasaki, the environmental programmer for Twilight Princess.<br><br>
Part XI of Nintendo Power's series of interviews with the development team of Twilight Princess. This eleventh one is with Makoto Sasaki, the environmental programmer for Twilight Princess.<br><br>


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Environments are everything to me. Actually, I'd be delighted if, after playing the upcoming Zelda game, players then longed to visit the extraordinary real-life places that can be found in nature. It'd be the ultimate compliment to Twilight Princess.
Environments are everything to me. Actually, I'd be delighted if, after playing the upcoming Zelda game, players then longed to visit the extraordinary real-life places that can be found in nature. It'd be the ultimate compliment to Twilight Princess.
{{Cat|Unformatted Interviews}}