Interview:Iwata Asks: Spirit Tracks: Difference between revisions

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(Created page with "{{IncInterview}} A 6-part series focusing on the Legend of Zelda: Spirit Tracks. Nintendo President Satoru Iwata sits down with Eiji Aonuma and Daiki Iwamoto of the developme...")
 
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<b>Why Tetra Makes No Appearance</b><br><br>
==Why Tetra Makes No Appearance==


<b>Iwata:</b> So, even though you felt you'd done everything you could with The Legend of Zelda: The Ocarina of Time, The Legend of Zelda: Majora's Mask came out of it. Now, in the same way, you progressed from The Legend of Zelda: Phantom Hourglass into making The Legend of Zelda: Spirit Tracks.<br><br>
<b>Iwata:</b> So, even though you felt you'd done everything you could with The Legend of Zelda: The Ocarina of Time, The Legend of Zelda: Majora's Mask came out of it. Now, in the same way, you progressed from The Legend of Zelda: Phantom Hourglass into making The Legend of Zelda: Spirit Tracks.<br><br>
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<b>Play That's Only Possible on a Train</b><br><br>
==Play That's Only Possible on a Train==


<b>Iwata:</b> ...About the train.<br><br>
<b>Iwata:</b> ...About the train.<br><br>
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<b>Customizing the Train</b><br><br>
==Customizing the Train==


<b>Iwata:</b> Why did you subtitle it Daichi no Kiteki (Japanese meaning Train Whistle of the Wide World)"?<br><br>
<b>Iwata:</b> Why did you subtitle it Daichi no Kiteki (Japanese meaning Train Whistle of the Wide World)"?<br><br>
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<b>When You Hear "That Legend of Zelda Sound"</b><br><br>
==When You Hear "That Legend of Zelda Sound"==


<b>Iwata:</b> By the way, in The Legend of Zelda: Twilight Princess interview on the "Iwata Asks - Wii Project", the words "essence of The Legend of Zelda" came up quite a lot. How much did the Nintendo DS The Legend of Zelda team talk about The Legend of Zelda theory?<br><br>
<b>Iwata:</b> By the way, in The Legend of Zelda: Twilight Princess interview on the "Iwata Asks - Wii Project", the words "essence of The Legend of Zelda" came up quite a lot. How much did the Nintendo DS The Legend of Zelda team talk about The Legend of Zelda theory?<br><br>
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<b>New Puzzles and Drama</b><br><br>
==New Puzzles and Drama==


<b>Aonuma:</b> In Spirit Tracks, I think the staff properly absorbed their own definitions of what The Legend of Zelda is, and created new ways of playing while protecting past traditions.<br><br>
<b>Aonuma:</b> In Spirit Tracks, I think the staff properly absorbed their own definitions of what The Legend of Zelda is, and created new ways of playing while protecting past traditions.<br><br>
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