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{{Interview/A|Ito|When you actually play the game, the landforms are indeed three-dimensional and complicated. But there's a feature called [[Dowsing]]. If you use that, it will tell you which way you should go next.}} | {{Interview/A|Ito|When you actually play the game, the landforms are indeed three-dimensional and complicated. But there's a feature called [[Dowsing]]. If you use that, it will tell you which way you should go next.}} | ||
{{Interview/A|Fujibayashi|Link falls to land and searches for [[ | {{Interview/A|Fujibayashi|Link falls to land and searches for [[Zelda]]. It shows you the general direction you should go.}} | ||
{{Interview/A|Iwata|Did you make Dowsing rather early on?}} | {{Interview/A|Iwata|Did you make Dowsing rather early on?}} |