Hyrule Warriors: Difference between revisions

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The main gameplay of ''Hyrule Warriors'' is within individual stages. Most stages involve capturing enemy keeps and ultimately defeating a certain character or captain, though many have different requirements such as defeating giant bosses or a certain number of enemies. ''Hyrule Warriors'' continues the traditional ''Dynasty Warriors'' combat style of using various combo attacks on hordes of enemies.
The main gameplay of ''Hyrule Warriors'' is within individual stages. Most stages involve capturing enemy keeps and ultimately defeating a certain character or captain, though many have different requirements such as defeating giant bosses or a certain number of enemies. ''Hyrule Warriors'' continues the traditional ''Dynasty Warriors'' combat style of using various combo attacks on hordes of enemies.


Most attacks are accomplished by chaining a certain combination of weak and strong attacks. For example, pressing the strong attack button immediately after a single weak attack will yield a certain attack, while pressing the strong attack button after two consecutive weak attacks will produce a different attack. Players may also dodge or block enemy attacks.
Most attacks are accomplished by chaining a certain combination of weak and strong attacks. For example, pressing the strong attack button ({{HW Button|strong}}) immediately after a single weak attack ({{HW Button|weak}}) will yield a certain attack, while pressing the strong attack button after two consecutive weak attacks will produce a different attack. Players may also dodge ({{HW Button|dodge}}) or block ({{Wii U|ZL}}) enemy attacks.


For stronger enemies, ''Hyrule Warriors'' inherited ''Zelda'' 's "lock-on" mechanic, allowing the player to focus the camera and their attacks to take down a specific enemy.
For stronger enemies, ''Hyrule Warriors'' inherited ''Zelda'' 's "lock-on" mechanic, allowing the player to focus the camera and their attacks to take down a specific enemy by pressing {{Wii U|L}}.


===Weak Point Smashes===
===Weak Point Smashes===
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===Special Attacks===
===Special Attacks===
{{Quote|Defeating enemies fills your '''Special Attack gauge'''. Press [[File:wiiu_a.png]] / [[File:wiiu_x.png]] to use up your Special Attack gauge and perform a powerful '''Special Attack'''.|In-Game Description}}
{{Quote|Defeating enemies fills your '''Special Attack gauge'''. Press {{HW Button|special}} to use up your Special Attack gauge and perform a powerful '''Special Attack'''.|In-Game Description}}
Defeating enemies or picking up force pieces fills the Special Attack gauge. When the gauge is full, press A/X (Warriors/Zelda controls) to perform a powerful Special Attack.
Defeating enemies, picking up force pieces, levelling up, or using potions fills the Special Attack gauge. When the gauge is full, press {{HW Button|special}} to perform a powerful Special Attack. This triggers a brief cutscene-like sequence during which nearby enemies are frozen in place while the warrior attacks them. Certain badges add to the Special Attack gauge, allowing up to three consecutive Special Attacks. Defeating enemies with a Special Attack does not fill the Special Attack gauge.


===Focus Spirit===
===Focus Spirit===
{{Quote|Press [[File:wiiu_r.png]] when your Magic gauge is full to use the '''Focus Spirit''' ability. While Focus Spirit is active, attack power and speed increase, incoming knock-back damage is reduced, and defeating a  certain number of enemies will yield various '''special bonuses'''. Press [[File:wiiu_a.png]] / [[File:wiiu_x.png]] while under the effects of Focus Spirit to completely consume your Magic gauge, allowing you to use a '''Focus Spirit Attack''' that knocks your opponents down, exposing their Weak Points.|In-Game Description}}
{{Quote|Press {{Wii U|R}} when your Magic gauge is full to use the '''Focus Spirit''' ability. While Focus Spirit is active, attack power and speed increase, incoming knock-back damage is reduced, and defeating a  certain number of enemies will yield various '''special bonuses'''. Press {{HW Button|special}} while under the effects of Focus Spirit to completely consume your Magic gauge, allowing you to use a '''Focus Spirit Attack''' that knocks your opponents down, exposing their Weak Points.|In-Game Description}}
The Magic gauge is filled using Magic Jars. Press R when the gauge is full to use the Focus Spirit technique. This will temporarily increase the warrior's speed and attack power. At the end of its duration, the warrior will perform a powerful attack. One can press A/X (Warriors/Zelda controls) to end the effect early and perform a different attack which forces enemies' weak point gauges to show.
The Magic gauge is filled using Magic Jars. Press {{Wii U|R}} when the gauge is full to use the Focus Spirit technique. This will temporarily increase the warrior's speed and attack power. At the end of its duration, the warrior will perform a powerful attack. One can press {{HW Button|special}} to end the effect early and perform a different attack which forces enemies' weak point gauges to show.


If a certain number of enemies are defeated while Focus Spirit is active, the player will receive special bonuses such as extra rupees, EXP, hearts, rare materials, and high-rank weapons.
If a certain number of enemies are defeated while Focus Spirit is active, the player will receive special bonuses such as extra rupees, EXP, hearts, rare materials, and high-rank weapons.


===Items===
===Items===
{{Quote|Press [[File:wiiu_zr.png]] to use your currently equipped item, such as '''bombs''' or a '''potion'''.|In-Game Description}}
{{Quote|Press {{Wii U|ZR}} to use your currently equipped item, such as '''bombs''' or a '''potion'''.|In-Game Description}}
Press ZR to use the currently equipped item. To switch items, use Left and Right on the D-Pad or use the GamePad's touch screen.
Press {{Wii U|ZR}} to use the currently equipped item. To switch items, use Left and Right on the D-Pad or use the GamePad's touch screen.


;[[Bomb]]s
;[[Bomb]]s