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{{Infobox|location | {{Infobox|location | ||
|image = [[File:Welcome_to_Mido.png]] | |image = [[File:Welcome_to_Mido.png]] | ||
|game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | |game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | ||
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While passing through Mido, Link encounters a mother who pleads with him to help her sick daughter. While apparently faced with a dead end regarding where to look for a solution, talking to a local woman will point Link to a cave in the [[Moruge Swamp]]{{Ref|AoL|42}} where he will find the [[Water of Life]] to cure the child. The cave itself had been otherwise inaccessible to this point due to the large boulder, but Link can finally enter using the Hammer{{Ref|AoL|12}} recovered deep within Death Mountain. After facing stiff resistance and recovering the water, the appreciative mother will allow Lick access to the Wise Man. | While passing through Mido, Link encounters a mother who pleads with him to help her sick daughter. While apparently faced with a dead end regarding where to look for a solution, talking to a local woman will point Link to a cave in the [[Moruge Swamp]]{{Ref|AoL|42}} where he will find the [[Water of Life]] to cure the child. The cave itself had been otherwise inaccessible to this point due to the large boulder, but Link can finally enter using the Hammer{{Ref|AoL|12}} recovered deep within Death Mountain. After facing stiff resistance and recovering the water, the appreciative mother will allow Lick access to the Wise Man. | ||
=== | ===Downward Thrust=== | ||
{{Main|Down Thrust}} | {{Main|Down Thrust}} | ||
Link is given a clue regarding the mysterious open door on the second floor of the church indicating that someone might be inside{{Ref|AoL|40}}. Using the [[Jump Spell]] allows Link to reach the portal in order to investigate. Inside, he meets a Hylian Knight who teaches him [[Down Thrust|Downward Thrust]]. | Link is given a clue regarding the mysterious open door on the second floor of the church indicating that someone might be inside{{Ref|AoL|40}}. Using the [[Jump Spell]] allows Link to reach the portal in order to investigate. Inside, he meets a Hylian Knight who teaches him how to [[Down Thrust|Downward Thrust]]. | ||
==Hints== | ==Hints== | ||
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{{References}} | {{References}} | ||
{{Listbox|The Adventure of Link|Locations}} | {{Listbox|The Adventure of Link|Locations}} | ||
{{Cat|The Adventure of Link Locations}} | {{Cat|The Adventure of Link Locations}} |