Etsu Korima Shrine: Difference between revisions

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Text replacement - " <br> Spirit Orb↵| type = reward = [[Spirit Orb | type = [["
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{{Infobox|location
{{Infobox|shrine
| image        = [[File:EtsuKorimaShrine.png|400px]]
| image        = [[File:EtsuKorimaShrine.png|400px]]
| caption =  
| caption =  
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| inhab = [[Etsu Korima]]
| inhab = [[Etsu Korima]]
| enemies =  
| enemies =  
| location =  
| location = Northern [[Mount Hylia]] on the [[Great Plateau]]
| pointsint =  
| pointsint =  
| item = [[Spirit Orb]]
| item = [[Gold Rupee]]
| natseason =  
| reward = [[Spirit Orb]]
| type = [[Shrine of Trials]]
| related = [[EX The Champions' Ballad]]
| related = [[EX The Champions' Ballad]]
}}<section begin=summary /><includeonly>
}}<section begin=summary /><includeonly>
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The '''Etsu Korima Shrine''', also known as '''Path of Light''', is one of the many [[Shrine of Trials]] from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.
The '''Etsu Korima Shrine''', also known as '''Path of Light''', is one of the many [[Shrine of Trials]] from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.


This shrine is located northeast of the peak of [[Mount Hylia]], and is accessed during the Divine Beast Tamer's Trial, as a part of [[Breath of the Wild Expansion Pass|''The Champions' Ballad'' DLC pack]].
This shrine is located northeast of the peak of [[Mount Hylia]], and is accessed during the Divine Beast Tamer's Trial, as a part of [[Breath of the Wild Expansion Pass|''The Champions' Ballad'' DLC pack]] as part of the [[EX The Champions' Ballad#One-Hit Obliterator Trial|One-Hit Obliterator Trial]].


==Requirements==
==Requirements==
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==Discovering the Shrine==
==Discovering the Shrine==
[[File:Peak-vantage-point-etsu-korima-shrine.png|thumb|400px|<center>A peak close to Mount Hylia is an ideal vantage point to overlook the monster encampment below.</center>]]
This Shrine is only accessible after returning to the [[Shrine of Resurrection]] and obtaining the [[One-Hit Obliterator]]. This weapon is used exclusively during this Shrine, and is the only weapon Link has during the quest.
This Shrine is only accessible after returning to the [[Shrine of Resurrection]] and obtaining the [[One-Hit Obliterator]]. This weapon is used exclusively during this Shrine, and is the only weapon Link has during the quest.


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Keep in mind that the Ice Keese and Ice Chuchus are not part of the required enemy kills. So there may still be enemies around after the shrine is revealed. If you blow up an Ice Keese, the dead body can still freeze and kill you as it flies through the air. Likewise with the Ice Chuchu frost explosions.
Keep in mind that the Ice Keese and Ice Chuchus are not part of the required enemy kills. So there may still be enemies around after the shrine is revealed. If you blow up an Ice Keese, the dead body can still freeze and kill you as it flies through the air. Likewise with the Ice Chuchu frost explosions.


The aim here is to defeat all the enemies in the surrounding area. Use the One-Hit Obliterator on the more difficult enemies, such as the [[Silver Moblin]]. [[Ancient Arrows]] are also great for removing problematic enemies, as well as Fire Arrows for the [[Ice Lizalfos]].
The aim here is to defeat all the enemies in the surrounding area. Use the One-Hit Obliterator on the more difficult enemies, such as the [[Silver Moblin]]. [[Ancient Arrows]] are also great for removing problematic enemies, as well as Fire Arrows for the [[Ice-Breath Lizalfos]].


Your bow is your best friend here, use your arrows liberally to take out the lower tier enemies. Use [[Remote Bomb (Rune)|Bombs]] if you want to save arrows.  
Your bow is your best friend here, use your arrows liberally to take out the lower tier enemies. Use [[Remote Bomb (Rune)|Bombs]] if you want to save arrows.  


"Long Range" bows like the [[Duplex Bow]], [[Phrenic Bow]], [[Swallow Bow]], [[Falcon Bow]], [[Great Eagle Bow]], [[Golden Bow]] all have a base range of 40 (twice the default range). The [[Ancient Bow]] is 50, and amiibo-only [[Twilight Bow]] is infinite (shoots straight forever). These combined with [[Ancient Arrow]]s will help you take out troublesome enemies from farther away than they can shoot you. You have to stock up on Ancient Arrows before starting the trial as leaving the plateau will end the trial.
"Long Range" bows like the [[Phrenic Bow]], [[Swallow Bow]], [[Falcon Bow]], [[Great Eagle Bow]], [[Golden Bow]] all have a base range of 40 (twice the default range). The [[Ancient Bow]] is 50, and amiibo-only [[Twilight Bow]] is infinite (shoots straight forever). These combined with [[Ancient Arrow]]s will help you take out troublesome enemies from farther away than they can shoot you. You have to stock up on Ancient Arrows before starting the trial as leaving the plateau will end the trial.
 
 
Be careful of any beehives, as you only have ¼ of a heart, they are deadly.


After you eliminate all the enemies, the Shrine will appear.
After you eliminate all the enemies, the Shrine will appear.
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When you enter the Shrine, you will notice it is pitch-black, such as with [[Divine Beast]] [[Vah Rudania]].
When you enter the Shrine, you will notice it is pitch-black, such as with [[Divine Beast]] [[Vah Rudania]].


Head into the next room to see many lasers, including some crossing your walkway. Crouch-walk underneath these, and wait until the moving laser dips below the surface to cross.
Head into the next room to see many lasers, including some crossing your walkway. Crouch-walk underneath these, and wait until the moving laser dips below the surface to cross. Even though it won't highlight, it is possible to use Stasis on the laser.
 
* Even though it won't highlight, it is possible to use Stasis on the laser.


The next room is slightly better lit, and features many rotating spike-walls. Walk carefully, and head to the northwest area of the room to find some dry leaves which lead to a chest on a platform above. Use a [[Fire Arrow]] or light a wooden arrow using one of the nearby torches to set the leaves on fire, which will drop the chest. Open it for a Gold Rupee.
The next room is slightly better lit, and features many rotating spike-walls. Walk carefully, and head to the northwest area of the room to find some dry leaves which lead to a chest on a platform above. Use a [[Fire Arrow]] or light a wooden arrow using one of the nearby torches to set the leaves on fire, which will drop the chest. Open it for a [[Gold Rupee]].


Continue along and you'll come across a room filled with pillars of fire, which appear and reappear. Wait for one to disappear then cross quickly. Alternatively, if you have a full set of Flamebreaker armor enhanced to the second tier, you won't take any damage from the flames.
Continue along and you'll come across a room filled with pillars of fire, which appear and reappear. Wait for one to disappear then cross quickly. Alternatively, if you have a full set of Flamebreaker armor enhanced to the second tier, you won't take any damage from the flames.