Blood Moon: Difference between revisions

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{{Infobox|event
{{Infobox|event
| image = [[File:Blood Moon - Ganon Power Growing.png]]
| image = [[File:Blood Moon - Ganon Power Growing.png|400px]]
| caption = "Ganon's power grows...it rises to its peak under the hour of the blood moon."
| caption = "Ganon's power grows...it rises to its peak under the hour of the blood moon."
| purpose = Revives slain enemies<br/>Resets certain world states<br/>Causes critical successes while cooking<br/>Allows completion of ''[[Under a Red Moon]]'' [[Shrine Quest]]<br/>Clears system memory
| purpose = Revives slain enemies<br/>Resets certain world states<br/>Causes critical successes while cooking<br/>Allows completion of ''[[Under a Red Moon]]'' [[Shrine Quest]]<br/>Clears system memory
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''
| occurrence = After leaving the [[Great Plateau]], every ~2 hours 48 minutes, or every ~7 unskipped days in game time
| occurrence = After leaving the [[Great Plateau]], every ~2 hours 48 minutes, or every ~7 unskipped days in game time (''Breath of the Wild'')
}}
}}


A '''Blood Moon''' is an event from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.
A '''Blood Moon''' is an event from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''.


==''Breath of the Wild''==
Any night after [[Link (Breath of the Wild)|Link]] has completed [[The Isolated Plateau]] and left the [[Great Plateau]] for the first time, the moon may turn red around 22:00 (10:00 PM) on the in-game clock. At around 23:30 (11:30 PM), [[Malice]] speckles the air. When the time then hits midnight, the sky will turn red, and a cutscene will play with monsters appearing in a puff of smoke - the first time, Zelda's voice will explain:
Any night after [[Link (Breath of the Wild)|Link]] has completed [[The Isolated Plateau]] and left the [[Great Plateau]] for the first time, the moon may turn red around 22:00 (10:00 PM) on the in-game clock. At around 23:30 (11:30 PM), [[Malice]] speckles the air. When the time then hits midnight, the sky will turn red, and a cutscene will play with monsters appearing in a puff of smoke - the first time, Zelda's voice will explain:
{{Quote|Link... Link... Be on your guard. Ganon's power grows...it rises to its peak under the hour of the blood moon. By its glow, the aimless spirits of monsters that were slain in the name of the light return to flesh. Link...please be careful.|[[Zelda (Breath of the Wild)|Zelda]]}}
{{Quote|Link... Link... Be on your guard. Ganon's power grows...it rises to its peak under the hour of the blood moon. By its glow, the aimless spirits of monsters that were slain in the name of the light return to flesh. Link...please be careful.|[[Zelda (Breath of the Wild)|Zelda]]}}
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Blood moons regularly occur every 2 hours and 48 minutes of gameplay (every unskipped 7 days in-game). A blood moon can be delayed by entering a shrine or [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]] before the cutscene triggers, but the game will continue to trigger a blood moon every night thereafter until one can finally occur. If delayed too long, a so-called '''Panic Blood Moon''' may happen, where the system's free memory will fall below 10%, triggering a blood moon regardless of the in-game time to reset the game world and thus free system memory. If there's enough overload, there are instances where the Blood Moon may occur even in the middle of the day.<ref group="BM" name="Regular/Panic">https://redd.it/awiedd</ref>
Blood moons regularly occur every 2 hours and 48 minutes of gameplay (every unskipped 7 days in-game). A blood moon can be delayed by entering a shrine or [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]] before the cutscene triggers, but the game will continue to trigger a blood moon every night thereafter until one can finally occur. If delayed too long, a so-called '''Panic Blood Moon''' may happen, where the system's free memory will fall below 10%, triggering a blood moon regardless of the in-game time to reset the game world and thus free system memory. If there's enough overload, there are instances where the Blood Moon may occur even in the middle of the day.<ref group="BM" name="Regular/Panic">https://redd.it/awiedd</ref>


==Exceptions==
===Exceptions===
 
In the first place, the Blood Moon will not happen before Link leaves the [[Great Plateau]], so the game won't regenerate any monsters killed before that. Subsequently, there are several further exceptions to the Blood Moon depending on the location and task at hand:<ref group="BM" name="Exceptions">From https://www.youtube.com/watch?v=wCyFJohMD6g</ref>
In the first place, the Blood Moon will not happen before Link leaves the [[Great Plateau]], so the game won't regenerate any monsters killed before that. Subsequently, there are several further exceptions to the Blood Moon depending on the location and task at hand<ref group="BM" name="Exceptions">From https://www.youtube.com/watch?v=wCyFJohMD6g</ref>:


*The blood moon may appear during the [[EX The Champions' Ballad#One-Hit Obliterator Trial|One-Hit Obliterator Trial]] in the Great Plateau, but it won't trigger a cut scene and will turn into a regular moon inconsequentially, meaning no malice wisps, no reddening of the sky and no storm clouds.
*The blood moon may appear during the [[EX The Champions' Ballad#One-Hit Obliterator Trial|One-Hit Obliterator Trial]] in the Great Plateau, but it won't trigger a cut scene and will turn into a regular moon inconsequentially, meaning no malice wisps, no reddening of the sky and no storm clouds.
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*While aboard the [[Divine Beast]]s, the blood moon does not appear, and as such, does not reset anything inside those.
*While aboard the [[Divine Beast]]s, the blood moon does not appear, and as such, does not reset anything inside those.
*The Blood Moon doesn't happen during some mini-games like the ''[[Bird-Man Research Study]]'' and it fades even before the clock reaches midnight.
*The Blood Moon doesn't happen during some mini-games like the ''[[Bird-Man Research Study]]'' and it fades even before the clock reaches midnight.
===Videos===
{{Youtube|yGo4Ift-FWE|480|First Blood Moon cutscene}}
{{Youtube|P9Xhv2ODAAk|480|Recurring Blood Moon cutscene}}
{{Youtube|5RPizhdo2GI|480|Example of a Panic Blood Moon during in-game daytime}}


===Footnotes===
===Footnotes===
<references group="BM" />
<references group="BM" />


===Age of Calamity===
==''Age of Calamity''==
During the [[All Hyrule, United]] Scenario, the Blood Moon appears shortly after the Divine Beasts fire their lasers at Calamity Ganon to increase the latter's power and revive the slain monsters and stays until the end and it carries over to [[The Future of Hyrule]] Scenario until Calamity Ganon is defeated.
During the [[All Hyrule, United]] Scenario, the Blood Moon appears shortly after the Divine Beasts fire their lasers at Calamity Ganon to increase the latter's power and revive the slain monsters and stays until the end and it carries over to [[The Future of Hyrule]] Scenario until Calamity Ganon is defeated.


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*While it is known Blood Moons can be used to free system memory by resetting the game world, contrary to popular belief resetting enemy kill flags does not restore any memory.
*While it is known Blood Moons can be used to free system memory by resetting the game world, contrary to popular belief resetting enemy kill flags does not restore any memory.


==Videos==
{{Youtube|yGo4Ift-FWE|480|First Blood Moon cutscene}}
{{Youtube|P9Xhv2ODAAk|480|Recurring Blood Moon cutscene}}
{{Youtube|5RPizhdo2GI|480|Example of a Panic Blood Moon during in-game daytime}}


{{cat|Breath of the Wild}}
{{cat|Breath of the Wild}}
{{cat|Game Mechanics}}
{{cat|Game Mechanics}}