Cooking in Breath of the Wild: Difference between revisions

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There are three types of cooking items: food, insects/lizards/frogs, and monster parts. Insects/lizards/frogs and monster parts must be cooked together in order to make something other than [[Dubious Food]]. There are two methods for preparing ingredients besides cooking: roasting and freezing.
There are three types of cooking items: food, insects/lizards/frogs, and monster parts. Insects/lizards/frogs and monster parts must be cooked together in order to make something other than [[Dubious Food]]. There are two methods for preparing ingredients besides cooking: roasting and freezing.


Food ingredients such as meats and produce can be '''roasted''' by exposing them to an open flame (or by placing them down in the burning climate of the [[Eldin (Breath of the Wild|Eldin]] province). Roasted ingredients give 1.5× the healing of their raw counterparts. Meat ingredients can be '''frozen''' by exposing them to icy water or level 2 freezing climates such as in the [[Hebra Mountains]]. Freezing an ingredient does not improve its healing properties but does provide 1:00 of level 1 [[Heat Resistance|heat resistance]]. One of the advantages of roasting or freezing ingredients is that the resulting meals stack, taking up less inventory space than cooked meals. However, cooking one or more ingredients doubles the amount of hearts recovered when eaten and is the only way to obtain any special effects the ingredients provide. 116 different meals can be made, and each one can have varying stats and effects.
Food ingredients such as meats and produce can be '''roasted''' by exposing them to an open flame (or by placing them down in the burning climate of the [[Eldin (Breath of the Wild)|Eldin]] province). Roasted ingredients give 1.5× the healing of their raw counterparts. Meat ingredients can be '''frozen''' by exposing them to icy water or level 2 freezing climates such as in the [[Hebra Mountains]]. Freezing an ingredient does not improve its healing properties but does provide 1:00 of level 1 [[Heat Resistance|heat resistance]]. One of the advantages of roasting or freezing ingredients is that the resulting meals stack, taking up less inventory space than cooked meals. However, cooking one or more ingredients doubles the amount of hearts recovered when eaten and is the only way to obtain any special effects the ingredients provide. 116 different meals can be made, and each one can have varying stats and effects.


Some materials have special effects, which are noticeable in their name (e.g. an [[Electric Safflina]] will grant [[Shock Resistance|shock resistance]] when cooked, while a [[Swift Carrot]] grants [[Speed Up|higher movement speed]]). Note that Link will not gain an effect if an effect-giving food is eaten raw or roasted. Also note that if two or more foods that give different effects are cooked together, the resulting meal will give no effect. All non-clashing foods extend the duration of an effect.
Some materials have special effects, which are noticeable in their name (e.g. an [[Electric Safflina]] will grant [[Shock Resistance|shock resistance]] when cooked, while a [[Swift Carrot]] grants [[Speed Up|higher movement speed]]). Note that Link will not gain an effect if an effect-giving food is eaten raw or roasted. Also note that if two or more foods that give different effects are cooked together, the resulting meal will give no effect. All non-clashing foods extend the duration of an effect.