Wind Ruins: Difference between revisions

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The '''Wind Ruins''' is a location in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. Situated just south of the [[Castor Wilds]], the Ruins feature many of the same enemies; [[Rope]] as well as [[Armos]] populate the area most densely. The Ruins also play host to the third dungeon in the game, [[Fortress of Winds]], which is where that [[Link]] goes to in search of the third element.
The '''Wind Ruins''' is a location in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''.
 
Link must fuse [[Gold Kinstone Piece]]s with the [[Mysterious Statue]]s in the south-west corner of the [[Castor Wilds]] to access it. The Ruins themselves feature many of the same enemies; [[Rope]] as well as [[Armos]] populate the area most densely.
 
The Ruins also play host to the third dungeon in the game, [[Fortress of Winds]], which is where [[Link]] obtains the [[Mole Mitts]] and the [[Ocarina of Wind]].


{{Cat|The Minish Cap Locations}}
{{Cat|The Minish Cap Locations}}