Fuse Attack Power: Difference between revisions

Want an adless experience? Log in or Create an account.
no edit summary
mNo edit summary
No edit summary
Line 9: Line 9:


Items can also be fused to [[arrow]]s and [[shield]]s:
Items can also be fused to [[arrow]]s and [[shield]]s:
*Arrows largely use the fuse attack power as displayed, but [[Bokoblin Fang]], [[Horriblin Claw]], [[Moblin Fang]], [[Lizalfos Talon]], [[Boss Bokoblin Fang]], [[Hinox Toenail]], [[Hinox Tooth]], [[Frox Fingernail]], [[Lynel Hoof]], [[Light Dragon's Talon]], [[Shard of Light Dragon's Fang]], [[Dinraal's Claw]], [[Farosh's Claw]], [[Naydra's Claw]], [[Shard of Dinraal's Fang]], [[Shard of Farosh's Fang]], and [[Shard of Naydra's Fang]] all double their fuse attack power when fused to arrows.
*Arrows largely use the fuse attack power as displayed, but teeth and claws<ref group=List>A full list of materials which double their fuse attack power when fused to arrows is [[Bokoblin Fang]], [[Horriblin Claw]], [[Moblin Fang]], [[Lizalfos Talon]], [[Boss Bokoblin Fang]], [[Hinox Toenail]], [[Hinox Tooth]], [[Frox Fingernail]], [[Lynel Hoof]], [[Light Dragon's Talon]], [[Dinraal's Claw]], [[Farosh's Claw]], [[Naydra's Claw]], [[Shard of Dinraal's Fang]], [[Shard of Light Dragon's Fang]], [[Shard of Farosh's Fang]], and [[Shard of Naydra's Fang]]</ref> double their fuse attack power when fused to arrows.
*The fuse attack power boosts the shield bash attack power of a shield.
*The fuse attack power boosts the shield bash attack power of a shield.


The fuse attack power also does ''not'' take into account additional properties of either the weapon or fused item. The [[Strong Fusion]] property of Gerudo weapons, for instance, doubles the fuse attack power of any item fused to them; while [[Water Warrior]] on Zora weapons doubles the entire weapon attack power - base, fuse and bonus - but only while wet. It also does not include the effect of any additional properties, such as elemental properties, which can add additional damage to a hit on top of the base number.
The fuse attack power also does ''not'' take into account additional properties of either the weapon or fused item. The [[Strong Fusion]] property of Gerudo weapons, for instance, doubles the fuse attack power of any item fused to them; while [[Water Warrior]] on Zora weapons doubles the entire weapon attack power - base, fuse and bonus - but only while wet. It also does not include the effect of any additional properties, such as elemental properties, which can add additional damage to a hit on top of the base number.
==Footnotes==
<References group=List />
{{References}}


{{Listbox|Tears of the Kingdom Materials}}
{{Listbox|Tears of the Kingdom Materials}}


{{Cat|Tears of the Kingdom Materials}}
{{Cat|Tears of the Kingdom Materials}}