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The '''Instruments of the Sirens''' consist of eight different instruments that can be used to awaken the [[Wind Fish]].{{Ref|LA|216|[[Owl]]}}{{Ref|LA|219|Owl}} Each instrument is found at the end of a [[dungeon]] and guarded by a [[Nightmare]]. Once they are all gathered, [[Link]] can bring them to [[Mt. Tamaranch]] and play the [[Ballad of the Wind Fish]] on them, which will open a path inside the [[Wind Fish's Egg]]. He plays along on his [[ocarina]]. Inside the Egg, Link can fight [[ | The '''Instruments of the Sirens''' consist of eight different instruments that can be used to awaken the [[Wind Fish]].{{Ref|LA|216|[[Owl]]}}{{Ref|LA|219|Owl}} Each instrument is found at the end of a [[dungeon]] and guarded by a [[Nightmare]]. Once they are all gathered, [[Link]] can bring them to [[Mt. Tamaranch]] and play the [[Ballad of the Wind Fish]] on them, which will open a path inside the [[Wind Fish's Egg]]. He plays along on his [[ocarina]]. Inside the Egg, Link can fight [[Shadow Nightmares|The Shadow Nightmares]] and awaken the Wind Fish so he can leave [[Koholint Island]].{{Ref|LA|218|Owl}} | ||
==Full Moon Cello== | ==Full Moon Cello== |