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[[File:AOL_Level_Up_Screen1.png|left]] | [[File:AOL_Level_Up_Screen1.png|left]] | ||
====Gaining Experience==== | ====Gaining Experience==== | ||
By gaining experience through defeating enemies or finding [[Point Bag]]s Link is able to upgrade his three principle stats: Attack, Magic, and Life. This system stands in place of equipment upgrades that increase Link's attack and defense found in ''[[The Legend of Zelda]]'' like the [[Blue Ring | By gaining experience through defeating enemies or finding [[Point Bag]]s Link is able to upgrade his three principle stats: Attack, Magic, and Life. This system stands in place of equipment upgrades that increase Link's attack and defense found in ''[[The Legend of Zelda]]'' like the [[Blue Ring#The Legend of Zelda|Blue Ring]] or [[Magical Sword]]. | ||
====Upgrading Stats==== | ====Upgrading Stats==== | ||
Upon reaching specific experience thresholds (represented by the NEXT number in the upper right corner of the screen), Link is given the option to "buy" an upgrade where a stat's level is raised by one and that quantity of experience is deducted from the total earned. Each stat can be upgraded to a maximum level of eight. Once a skill has reached the maximum level, its next level up becomes 9000 experience and selecting that upgrade will give Link one extra life. | Upon reaching specific experience thresholds (represented by the NEXT number in the upper right corner of the screen), Link is given the option to "buy" an upgrade where a stat's level is raised by one and that quantity of experience is deducted from the total earned. Each stat can be upgraded to a maximum level of eight. Once a skill has reached the maximum level, its next level up becomes 9000 experience and selecting that upgrade will give Link one extra life. |