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| == Introduction ==
| | #REDIRECT [[Fan Games]] |
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| Zelda II features an overworld and battle map system. This has all been coded in Python and Pygame in this fan game. Pygame can be found at http://pygame.org and needs to be installed after Python at http://python.org
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| The fan-made game can be downloaded from its current version as a git repository at http://github.com/zork9/pygame-pyZeldaII This is the most recent version.
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| The source code is versioned under the GPL2 and the game runs on Windows and GNU/Linux/BSD.
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| ==Download==
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| An archive can be downloaded here, where most features are on and some small bugs left:
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| Read the README.txt for key bindings and installation instructions.
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| [http://www.mediafire.com/download/xsk3y74lnd3dasu/pyZeldaII.0.2.100.tar.gz]
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| ==Screenshots==
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| [[File:screenshot-pyzelda-11.png]]
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| [[File:screenshot-pyzelda-12.png]]
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| [[File:screenshot-pyzelda-13.png]]
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| [[File:screenshot-pyzelda-14.png]]
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| [[File:screenshot-pyzelda-15.png]]
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| [[File:screenshot-pyzelda-16.png]]
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| [[File:screenshot-pyzelda-7.png]]
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| [[File:screenshot-pyzelda-8.png]]
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| [[File:screenshot-pyzelda-9.png]]
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| [[File:screenshot-pyzelda-10.png]] | |
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| ==Features for hacking the game==
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| There is an AD&D combat system with a random number library (in the file rng.py), e.g. Daira's can be armed differently.
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| There are master maprooms which contain other rooms, see the files maproomcatcastle1.py and mapcastle?.py files as an example.
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