Interview:Game Informer October 2011: Difference between revisions

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{{Interview/A|Aonuma|We've been talking a lot about how we're trying to make this Zelda game feel new and different, but there will come a point in the game where you'll still get that final feeling that this is still a Zelda game.}}
{{Interview/A|Aonuma|We've been talking a lot about how we're trying to make this Zelda game feel new and different, but there will come a point in the game where you'll still get that final feeling that this is still a Zelda game.}}


{{Interview/A|Aonuma|[On an HD [[Zelda Wii U|Zelda for the Wii U]]] It's not something they're working on daily right now, but we are taking time periodically to sit down and think about some of the things we might be able to do with that system. The demo that we showed at E3 was really just more of a rough idea of if all we were to do was to take a Zelda game and put it in HD, this is what it might look like. We're much more interested in looking at the power of the Wii U system and seeing how we can take advantage of that power to do things that we haven't been able to do in a Zelda game before.<br><br>[On an original [[A Link Between Worlds|Zelda title for the 3DS]]] Of course we've thought about it. I'll give you one hint, but maybe you won't understand it. It will be a game in which having 3D will mean something.}}
{{Interview/A|Aonuma|[On an HD [[Zelda Wii U|Zelda for the Wii U]]] It's not something they're working on daily right now, but we are taking time periodically to sit down and think about some of the things we might be able to do with that system. The demo that we showed at E3 was really just more of a rough idea of if all we were to do was to take a Zelda game and put it in HD, this is what it might look like. We're much more interested in looking at the power of the Wii U system and seeing how we can take advantage of that power to do things that we haven't been able to do in a Zelda game before.<br><br>[On an original [[The Legend of Zelda: A Link Between Worlds|Zelda title for the 3DS]]] Of course we've thought about it. I'll give you one hint, but maybe you won't understand it. It will be a game in which having 3D will mean something.}}


{{Cat|Interviews with Eiji Aonuma|2011-10-00}}
{{Cat|Interviews with Eiji Aonuma|2011-10-00}}