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{{Infobox|dungeon | {{Infobox|dungeon | ||
| image = [[File:Mutoh_Entrance.jpg]] | | image = [[File:Mutoh_Entrance.jpg]] | ||
| caption = Entrance of the | | caption = Entrance of the dungeon | ||
| game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' | | game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' | ||
| item = [[Hammer]]<br/>[[Courage Gem #20]] | | item = [[Hammer]]<br/>[[Courage Gem #20]] | ||
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{{ZD|[https://www.zeldadungeon.net/phantom-hourglass-walkthrough/mutohs-temple/ '''Phantom Hourglass''' Walkthrough: Mutoh's Temple]}} | {{ZD|[https://www.zeldadungeon.net/phantom-hourglass-walkthrough/mutohs-temple/ '''Phantom Hourglass''' Walkthrough: Mutoh's Temple]}} | ||
'''Mutoh's Temple''' is the seventh and final dungeon in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. | '''Mutoh's Temple''' is the seventh and final [[dungeon]] in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. It is located on the [[Isle of Ruins]], in the [[Northeast Quadrant]] of the [[World of the Ocean King]]. | ||
==Entrance== | ==Entrance== | ||
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When Link first arrives, the Isle of Ruins is partially flooded. Link will make his way to the northwest corner to speak with [[Bremeur]], who will then open a pathway on the island. Next, Link will travel to the northeast corner of the map to meet up with [[Doyle]], who gives Link the [[King's Key]]. After taking it back to Bremeur and placing it in the hole, the water on the island will drain. | When Link first arrives, the Isle of Ruins is partially flooded. Link will make his way to the northwest corner to speak with [[Bremeur]], who will then open a pathway on the island. Next, Link will travel to the northeast corner of the map to meet up with [[Doyle]], who gives Link the [[King's Key]]. After taking it back to Bremeur and placing it in the hole, the water on the island will drain. | ||
Link will then travel to the pyramid at the southeast corner of the island, where he will meet [[Max]]. Max will open a nearby door and Link will need to solve a puzzle on the island, in order to draw the correct symbol on the red door. Doing so will cause the door to open and after a battle with two [[Zora | Link will then travel to the pyramid at the southeast corner of the island, where he will meet [[Max]]. Max will open a nearby door and Link will need to solve a puzzle on the island, in order to draw the correct symbol on the red door. Doing so will cause the door to open and after a battle with two [[Zora Warrior]]s, Link will be able to enter Mutoh's Temple. | ||
==Overview== | ==Overview== | ||
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==Enemies== | ==Enemies== | ||
{{Gallery}} | |||
{{Gallery/Box|file=Rupee-Like-Green.png|link=Rupee_Like|caption=[[Rupee Like|Green Rupee Like]]}} | |||
{{Gallery/Box|file=PH-Keese.png|link=Keese|caption=[[Keese]]}} | |||
{{Gallery/Box|file= | {{Gallery/Box|file=PH-Stalfos.png|link=Stalfos|caption=[[Stalfos]]}} | ||
{{Gallery/Box|file= | {{Gallery/Box|file=Stalfos-Warrior.png|link=Stalfos_Warrior|caption=[[Stalfos Warrior]]}} | ||
{{Gallery/Box|file=|link= | {{Gallery/Box|file=PH-Terrorpin.png|link=Shell_Spinner|caption=[[Shell Spinner]]}} | ||
{{Gallery/Bottom}}</onlyinclude> | {{Gallery/Bottom}}</onlyinclude> | ||
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</gallery> | </gallery> | ||
{{Cat|Cobble}} | {{Cat|Cobble}}{{clear}} | ||
{{Listbox|Phantom Hourglass Dungeons}} | |||
{{Cat|Phantom Hourglass Dungeons}} | {{Cat|Phantom Hourglass Dungeons}} | ||