Wallmaster: Difference between revisions

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==''A Link Between Worlds''==
==''A Link Between Worlds''==
Wallmasters behave in a similar manner to that of ''A Link to the Past'' in that they come down from the ceiling, grab Link and take him back to the beginning of the dungeon. In this game, Wallmasters are used to activate switches on an unreachable platform above Link, allowing Link to progress. Wallmasters in this game can be found in [[Skull Woods (A Link Between Worlds Dungeon)|Skull Woods]] and [[Lorule Castle]].
Wallmasters behave in a similar manner to that of ''A Link to the Past'' in that they come down from the ceiling, grab Link and take him back to the beginning of the dungeon. In this game, Wallmasters are used to activate switches on an unreachable platform above Link, allowing Link to progress. Wallmasters in this game can be found in [[Skull Woods (A Link Between Worlds Dungeon)|Skull Woods]] and [[Lorule Castle]].
==''Tri Force Heroes''==
Wallmasters only appear in certain [[Drablands Challenge]]s. They act as focal points and obstacles in the eponymous [[Evade the Wallmaster!]] challenge, where they will attempt to slam down onto the Links, wiping out all Hearts with a successful strike. Unlike the gnarled or otherwise unsightly designs from previous games, these Wallmasters have a technological motif. Specifically, they uncannily resemble [[Sheikah]] technology introduced in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''; they even have a Sheikah eye on their dorsal side. In spite of all this, no Sheikah are known to appear in ''Tri Force Heroes'', potentially explaining the Wallmasters' relegation to the enigmatic Drablands Challenges.


==Non-Canon Appearances==
==Non-Canon Appearances==
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