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| Used by rich women down on the farm. Believed to be the oldest use of an animal print design. | | Used by rich women down on the farm. Believed to be the oldest use of an animal print design. | ||
| data-sort-value="C1-A4-1" | [[Lon Lon Meadow]] | | data-sort-value="C1-A4-1" | [[Lon Lon Meadow]] | ||
Far to the north, just west of the [[Tomato Scarecrow]], there's a small elevated area with a single spot of dirt. Use the [[Shovel]] on that spot to reveal a [[grotto]] where this Rupee Good hides. | Far to the north, just west of the [[Tomato Scarecrow]], there's a small elevated area with a single spot of dirt. Use the [[Shovel]] on that spot to reveal a [[Secret Grotto|secret grotto]] where this Rupee Good hides. | ||
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| 06 || [[Waterfall Fish]] | | 06 || [[Waterfall Fish]] | ||
| A fish struggling against the flow of the river symbolises success against the odds. | | A fish struggling against the flow of the river symbolises success against the odds. | ||
| data-sort-value="C1-A5-1" | [[Deku Forest]] | | data-sort-value="C1-A5-1" | [[Deku Forest (Tingle's Rosy Rupeeland)|Deku Forest]] | ||
In the area where Tingle first encounters [[Junglo]], there's a waterfall concealing a cave. Enter the cave and head east, using the small hole in the ground above as a guide. | In the area where Tingle first encounters [[Junglo]], there's a waterfall concealing a cave. Enter the cave and head east, using the small hole in the ground above as a guide. | ||
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| Came to the city to seek his fortune, but sadly success has always eluded this young toadstool... | | Came to the city to seek his fortune, but sadly success has always eluded this young toadstool... | ||
| data-sort-value="C2-A2-1" | [[Gooey Swamp]] | | data-sort-value="C2-A2-1" | [[Gooey Swamp]] | ||
The southwest corner of the map notably features eight large mushrooms in a square surrounding an [[Obelisk]]. However, the northwest mushroom isn't actually there. Instead, there's a small patch of dirt. Use the shovel to reveal a grotto where the Kid Toadstool hides. | The southwest corner of the map notably features eight large mushrooms in a square surrounding an [[Obelisk]]. However, the northwest mushroom isn't actually there. Instead, there's a small patch of dirt. Use the shovel to reveal a secret grotto where the Kid Toadstool hides. | ||
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| 11 || [[Prospector Bug]] | | 11 || [[Prospector Bug]] | ||
| Said to collect gold from river beds to make gold balls but it looks like a regular dirty bug. | | Said to collect gold from river beds to make gold balls but it looks like a regular dirty bug. | ||
| data-sort-value="C2-A2D- | | data-sort-value="C2-A2D-2" | [[Insect Cavern]] | ||
On B4, after passing through Secret Corridor 4, there's a second pitch-black maze. Work your way to the southeast corner and use a large bodyguard to break the boulder. | |||
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| 12 || [[Cobweb Tights]] | | 12 || [[Cobweb Tights]] | ||
| These attract a lot of attention at parties. They look great, but aren't ideal in winter... | | These attract a lot of attention at parties. They look great, but aren't ideal in winter... | ||
| data-sort-value="C2-A2D- | | data-sort-value="C2-A2D-1" | Insect Cavern | ||
After navigating the first pitch-black maze and reaching B3, head north and use a [[Tingle Bomb]] on the cracked wall to create a small hole. Then send a small bodyguard in to retrieve the Cobweb Tights. | |||
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| 13 || [[Bug Eye Glasses]] | | 13 || [[Bug Eye Glasses]] | ||
| Wear these and 1 rupee looks like 100! It's the quickest and easiest way to feel rich... | | Wear these and 1 rupee looks like 100! It's the quickest and easiest way to feel rich... | ||
| data-sort-value="C2-A2D-3" | Insect Cavern | | data-sort-value="C2-A2D-3" | Insect Cavern | ||
On B2 on the way to the third insect head, there's a room with a scale and a door. Follow the path to the east, and use a large bodyguard to break the boulder. | |||
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| 14 || [[Bronze Butterfly]] | | 14 || [[Bronze Butterfly]] | ||
| If you like butterflies, this is delightful. If you don't, it's just really ugly. | | If you like butterflies, this is delightful. If you don't, it's just really ugly. | ||
| data-sort-value="C2-A2-2" | Gooey Swamp | | data-sort-value="C2-A2-2" | Gooey Swamp | ||
Received from the [[Chief Explorer]] in return for giving him the [[Blue Butterfly]], [[Red Butterfly]], and [[Yellow Butterfly]]. | |||
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| 15 || [[Millionaire Doll]] | | 15 || [[Millionaire Doll]] | ||
| With its silver body and diamond eyes this doll embodies wealth. | | With its silver body and diamond eyes this doll embodies wealth. | ||
| data-sort-value="C2-A3-1" | [[Icy Plain]] | | data-sort-value="C2-A3-1" | [[Icy Plain]] | ||
Received from [[Snow Father]] in return for giving him the [[Snow Eyes]], [[Snow Hat]], [[Snow Moustache]], and [[Snow Scarf]]. | |||
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| 16 || [[Spender Emblem]] | | 16 || [[Spender Emblem]] | ||
| This coat of arms celebrates the glory of being a big spender. | | This coat of arms celebrates the glory of being a big spender. | ||
| data-sort-value="C1-A1-2" | [[Port Town]] | | data-sort-value="C1-A1-2" | [[Port Town]] | ||
[[Paul]] and the [[Old Gent]] appear in Port Town after rescuing them from Icy Plain. The [[Old Gent]] gives the Spender Emblem in return for giving him Paul's lost items: [[Royal Candy]], [[Star Badge]], and [[Trading Card]]. | |||
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| 17 || [[Lighthouse Cap]] | | 17 || [[Lighthouse Cap]] | ||
| Human Lighthouses used to wear this hat to guide merchant vessels and pirate ships to shore. | | Human Lighthouses used to wear this hat to guide merchant vessels and pirate ships to shore. | ||
| data-sort-value="C1-A2-1" | [[Sunshine Seashore]] | | data-sort-value="C1-A2-1" | [[Sunshine Seashore]] | ||
Found on a peninsula on the west side of the northeast quadrant. Use a Tingle Bomb to destroy the cracked rock blocking the way. | |||
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| 18 || [[Silk Rope]] | | 18 || [[Silk Rope]] | ||
| Belonged to a climber who insisted on the best equipment. Beautiful rope that snapped instantly. | | Belonged to a climber who insisted on the best equipment. Beautiful rope that snapped instantly. | ||
| data-sort-value="C3-A1-1" | [[Mount Desma]] | | data-sort-value="C3-A1-1" | [[Mount Desma]] | ||
After climbing the inside of the mountain, drop down the ledge by the [[Nidorian]] plant. | |||
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| 19 || [[Magma Ball]] | | 19 || [[Magma Ball]] | ||
| Use in the bath for instant hot water, smooth skin and relief from aches and pains! | | Use in the bath for instant hot water, smooth skin and relief from aches and pains! | ||
| data-sort-value="C3-A1D- | | data-sort-value="C3-A1D-2" | [[Desma's Labyrinth]] | ||
Upon reaching B4, head south where there's a chest with 4,100 Rupees. Fall off the ledge to the east to land on an elevated platform on B5, then go down the ladder to B6. | |||
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| 20 || [[Dragon Fry]] | | 20 || [[Dragon Fry]] | ||
| A legendary snack for the true gourmet. Take one small dragon, fry it in batter and enjoy! | | A legendary snack for the true gourmet. Take one small dragon, fry it in batter and enjoy! | ||
| data-sort-value="C3-A1D- | | data-sort-value="C3-A1D-1" | Desma's Labyrinth | ||
Past the four dragon statues on floor 3, climb the ladder to floor 4 and use a medium bodyguard to pick the lock. | |||
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| 21 || [[Human Doll]] | | 21 || [[Human Doll]] | ||
| A slightly odd-looking human-shaped doll which a fairy child had her mother make for her. | | A slightly odd-looking human-shaped doll which a fairy child had her mother make for her. | ||
| data-sort-value="C3-A2-1" | [[Fairy Gardens]] | | data-sort-value="C3-A2-1" | [[Fairy Gardens]] | ||
One screen south of the [[Grand Fairy]]'s pool, there's a mark on the map resembling the Human Doll, near a group of [[Thin-legged Camel]]s. Use the shovel on that spot to find a secret grotto. | |||
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| 22 || [[Piggy Bank]] | | 22 || [[Piggy Bank]] | ||
| Oinkers believe that rupees are cursed and keep them in these special piggy banks. | | Oinkers believe that rupees are cursed and keep them in these special piggy banks. | ||
| data-sort-value="C3-A3-1" | [[Auros Ruins]] | | data-sort-value="C3-A3-1" | [[Auros Ruins]] | ||
Just past the [[Oinker Boss]], to the east. | |||
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| 23 || [[Battle Robot]] | | 23 || [[Battle Robot]] | ||
| Attention! Battle Robot! Destroy all intruders trying to steal the Master Rupee! | | Attention! Battle Robot! Destroy all intruders trying to steal the Master Rupee! | ||
| data-sort-value="C3-A3-2" | Auros Ruins | | data-sort-value="C3-A3-2" | Auros Ruins | ||
Inside the [[Rupee Shrine]], enter the door to the west. After opening the chest, the statues will come alive and attack Tingle. | |||
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| 24 || [[Pickaxe]] | | 24 || [[Pickaxe]] | ||
| This is a sharp tool: don't play around with this or you risk a serious injury. | | This is a sharp tool: don't play around with this or you risk a serious injury. | ||
| data-sort-value="C1-A2-2" | Sunshine Seashore | | data-sort-value="C1-A2-2" | Sunshine Seashore | ||
After building bridges between all the areas on each continent, return to Sunshine Seashore to build one last bridge to reach the [[Foreman]], who gives Tingle the Pickaxe. | |||
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| 25 || [[Master Pen]] | | 25 || [[Master Pen]] | ||
| Belonged to the Master Mapper who died before completing his life's work: mapping the whole world. | | Belonged to the Master Mapper who died before completing his life's work: mapping the whole world. | ||
| data-sort-value="C1-A1-3" | Port Town | | data-sort-value="C1-A1-3" | Port Town | ||
Received from the [[Map-Seller]] after buying back every completed map. | |||
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| 26 || [[Merchant Fan]] | | 26 || [[Merchant Fan]] | ||
| Decorated with the six merchant rules: clean teeth, smile, shave, be persistent, lie and cheat. | | Decorated with the six merchant rules: clean teeth, smile, shave, be persistent, lie and cheat. | ||
| data-sort-value="C1-A3-1" | [[Cape Treasure]] | | data-sort-value="C1-A3-1" | [[Cape Treasure]] | ||
Received from the [[Merchant]] after selling him at least one of every [[Local Specialty]]. | |||
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| 27 || [[Super Chef Hat]] | | 27 || [[Super Chef Hat]] | ||
| Only to be worn by the very best chefs. Hard to keep balanced, but looks great. | | Only to be worn by the very best chefs. Hard to keep balanced, but looks great. | ||
| data-sort-value="C1-A1-4" | Port Town | | data-sort-value="C1-A1-4" | Port Town | ||
Received from the [[Chef]] after collecting all 31 [[Tingle's Rosy Rupeeland Recipes|Recipes]]. | |||
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| 28 || [[Crown Bottle Cap]] | | 28 || [[Crown Bottle Cap]] | ||
| This is an ideal cap for a bottle big enough for a person to fit in. Has a crown design. | | This is an ideal cap for a bottle big enough for a person to fit in. Has a crown design. | ||
| data-sort-value="C2-A1-2" | Steamy Marsh | | data-sort-value="C2-A1-2" | Steamy Marsh | ||
Received from [[Dr. Bean]] after collecting all 23 [[Empty Jar]]s and receiving the [[3-Star Sticker]]. Dr. Bean can be found in a hole in the southwest of Steamy Marsh. | |||
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| 29 || [[Fairy Doll]] | | 29 || [[Fairy Doll]] | ||
| A cute doll which a human child had her mother make for her. It's supposed to look like a fairy... | | A cute doll which a human child had her mother make for her. It's supposed to look like a fairy... | ||
| data-sort-value="C1-A1-5" | Port Town | | data-sort-value="C1-A1-5" | Port Town | ||
Throw 20,000 Rupees into the fountain in Port Town to revive the fairy so that [[Chiko]] can see it. Then talk to [[Chiko's Mum]] to receive Chiko's Fairy Doll since she doesn't need it anymore. | |||
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| 30 || [[Oink Flowers]] | | 30 || [[Oink Flowers]] | ||
| Oinker brides throw these at weddings. Catch one and you will never get married... | | Oinker brides throw these at weddings. Catch one and you will never get married... | ||
| data-sort-value="C3-A3-3" | Auros Ruins | | data-sort-value="C3-A3-3" | Auros Ruins | ||
Retrieve the [[Oinker Tiara]] from the Oinker Boss and return it to the [[Oinker]] couple in the [[Bodyguard Saloon]]. Then use a bottle of [[Tingle Fireworks]] to celebrate the wedding, and [[Oinky Eve]] will reward Tingle with the Oink Flowers. | |||
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{{Spoiler|section}} | {{Spoiler|section}} | ||
Collecting all 30 Rupee Goods allows Tingle to open a door in the [[Rupee Shrine]] within [[Auros Ruins]], where he meets [[Pinkle]] face-to-face. With the power of the Rupee Goods, Tingle frees her from [[Uncle Rupee]]'s curse, restoring her fairy powers. She then assists Tingle in his final battle with Uncle Rupee, and an alternate ending ensues. | Collecting all 30 Rupee Goods allows Tingle to open a door in the [[Rupee Shrine]] within [[Auros Ruins]], where he meets [[Pinkle]] face-to-face. With the power of the Rupee Goods, Tingle frees her from [[Uncle Rupee]]'s curse, restoring her fairy powers. She then assists Tingle in his final battle with Uncle Rupee, and an alternate ending ensues. | ||
{{Cat|Tingle's Rosy Rupeeland Items}} |
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