The Legend of Zelda Story: Difference between revisions

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Based on the limitations of the [[Nintendo Entertainment System]], the original ''[[The Legend of Zelda (Game)|The Legend of Zelda's]]'' story was not exactly detailed, or even evident. You were simply thrown into the game, without any knowledge of what to do, barring the short intro paragraph at the beginning.
Based on the limitations of the [[Nintendo Entertainment System]], ''[[The Legend of Zelda]]'''s story is not exactly detailed, or even evident. Players were simply thrown into the game, without any knowledge of what to do, barring the short intro paragraph at the beginning.


==Plot==
==Plot==
:''This story is taken directly from the western localization of the game's instruction manual... ''
:''This story is taken directly from the western localization of the game's instruction manual... ''


A long, long time ago the World was in an age of Chaos. In the middle of this chaos, in a little kingdom in the land of [[Hyrule]], a legend was being banded down from generation to generation, the legend of the "[[Triforce]]"; golden triangles possessing mystical powers.
A long, long time ago the World was in an age of Chaos. In the middle of this chaos, in a little kingdom in the land of [[Hyrule]], a legend was being banded down from generation to generation, the legend of the "[[Triforce]]"; golden triangles possessing mystical powers.
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You begin as Link, a young traveler who has just defeated some of Ganon's henchmen, and been informed of the imprisonment of the [[Princess Zelda]]. After obtaining a [[Wooden Sword|sword]] from an [[Old Man]] in a cave nearby, you make your way across a very wild [[Hyrule]]. There is no dialog, nor is Link given a map or any hint whatsoever as to the whereabouts of Zelda, [[Ganon]], the [[Triforce Shard]]s he has asked to collect, or any [[dungeon]]. In fact, you only meet a few people, none of which have names, and mostly only serve as shop owners. Link somehow moves from dungeon to dungeon, managing to find upgraded items, such as the [[Magical Sword]], [[Magical Boomerang]], and the [[Red Ring]] and the [[Blue Ring]]. Finally, Link makes his way into [[Level 9: Death Mountain|Death Mountain]], blowing open a hole in [[Spectacle Rock]] and proceeding to Ganon's inner sanctum. After defeating Ganon and taking back the [[Triforce of Power]], which he unrightfully stole, Zelda and Link raise up the [[Triforce of Wisdom]] and of Power (respectively) and the game cuts to credits. There is then an opportunity to replay the game in a sort of master quest, in which all the dungeons are moved around, and are harder.
You begin as Link, a young traveler who has just defeated some of Ganon's henchmen, and been informed of the imprisonment of the [[Princess Zelda]]. After obtaining a [[Wooden Sword|sword]] from an [[Old Man]] in a cave nearby, you make your way across a very wild [[Hyrule]]. There is no dialog, nor is Link given a map or any hint whatsoever as to the whereabouts of Zelda, [[Ganon]], the [[Triforce Shard]]s he has asked to collect, or any [[dungeon]]. In fact, you only meet a few people, none of which have names, and mostly only serve as shop owners. Link somehow moves from dungeon to dungeon, managing to find upgraded items, such as the [[Magical Sword]], [[Magical Boomerang]], and the [[Red Ring]] and the [[Blue Ring]]. Finally, Link makes his way into [[Level 9: Death Mountain|Death Mountain]], blowing open a hole in [[Spectacle Rock]] and proceeding to Ganon's inner sanctum. After defeating Ganon and taking back the [[Triforce of Power]], which he unrightfully stole, Zelda and Link raise up the [[Triforce of Wisdom]] and of Power (respectively) and the game cuts to credits. There is then an opportunity to replay the game in a sort of master quest, in which all the dungeons are moved around, and are harder.
{{Spoiler/End}}
{{Spoiler/End}}


{{Cat|The Legend of Zelda}}
{{Cat|The Legend of Zelda}}