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{{Interview|2011-06-22 | {{Interview|2011-06-22 | ||
|date = June 22, 2011 | |date = June 22, 2011 | ||
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"We are not planning on putting any restrictions in terms of requiring developers to leverage HD in a particular ways," Miyamoto said. "Even if you are using a simplier visual style it will still look very beautiful." | "We are not planning on putting any restrictions in terms of requiring developers to leverage HD in a particular ways," Miyamoto said. "Even if you are using a simplier visual style it will still look very beautiful." | ||
{{Cat|Interviews with Shigeru Miyamoto|2011-06-22}} | {{Cat|Interviews with Shigeru Miyamoto|2011-06-22}} | ||
{{Cat|Zelda Wii U Interviews|2011-06-22}} | {{Cat|Zelda Wii U Interviews|2011-06-22}} |