Interview:Gameswelt October 18th 2013: Difference between revisions

Want an adless experience? Log in or Create an account.
no edit summary
m (Text replacement - "<br>" to "<br/>")
No edit summary
Line 17: Line 17:
{{Interview/Q|Gameswelt|What was your inspiration for the game?}}
{{Interview/Q|Gameswelt|What was your inspiration for the game?}}


{{Interview/A|Aonuma|The inspiration came from the boss fight against [[Phantom Ganon|Ganon]] in [[The Legend of Zelda: Ocarina of Time|Ocarina of time]], where Ganon hides himself in four paintings, we thought it would be interesting if Link can
{{Interview/A|Aonuma|The inspiration came from the boss fight against [[Phantom Ganon (Ocarina of Time)|Ganon]] in [[The Legend of Zelda: Ocarina of Time|Ocarina of time]], where Ganon hides himself in four paintings, we thought it would be interesting if Link can
possess this ability.}}
possess this ability.}}