So it appears that flying your loftwing is the main way of travelling from land to land in Skyward Sword. Link dives off the edge of somewhere, or warps with the sailcloth from a bird statue and whistles to summon his bird. During the ceremony where you have to catch the golden bird (which really reminded me of Quidditch) you are introduced properly to the flying controls. You have been told how to work them and you have to practise them by chasing the golden bird to win. The NPC's here are weak but the controls still took a while for me to grasp properly. I think the main thing I had a problem with at first was getting stuck in the bottom of the clouds and fog and the loftwing just sits there flapping and you can't get out. I've been known to not pay too much attention when Link is told about the controls, but sometimes they aren't explained too well. The idea is to tilt your remote to fly in different directions. Like Epona, the loftwing has three little icons representing boosts of speed. I don't find these very useful; they don't make you go very far or anything. I think the remote is a little too sensitive and you have to keep a steady hand at points. You have to shake the remote to swoop upwards in speed, but the way they instructed it at first confused me and I didn't really pick that up. But once I got hang of it I don't mind it that much but when you get into a circle of not being able to quite get where you want, you get stuck sometimes. That was only in the first few minutes and I got it later, but when Groose started throwing things at me I kept getting hit. >_< Despite this, I managed to get the golden bird in the end. My brother had the same problem with the loftwing getting stuck in the low clouds and fog though.
I like the idea of the flying being the main means of transport in this game, though. This is mainly because you are not constantly flying for long periods of time at a really slow speed. If you dive off the right bit of land, you can get to your destination quite quickly. It's not like Spirit Tracks, Phantom Hourglass or Wind Waker with extremely slow boats. I haven't played through the game yet though, so there may be areas that take more time to get to.
I love the general design and nature of these birds. The concept of diving off somewhere and whistling to summon your bird is quite unique and fun. The sailcloth is also quite a good idea, because your loftwing drops you from quite a height sometimes. But the sailcloth is won in the ceremony so I wonder how the others don't go splat when they land. xD But I think I expected flying of some kinds for Skyward Sword, because most other ways of getting around have been taken.
What do you think of the flying?
I like the idea of the flying being the main means of transport in this game, though. This is mainly because you are not constantly flying for long periods of time at a really slow speed. If you dive off the right bit of land, you can get to your destination quite quickly. It's not like Spirit Tracks, Phantom Hourglass or Wind Waker with extremely slow boats. I haven't played through the game yet though, so there may be areas that take more time to get to.
I love the general design and nature of these birds. The concept of diving off somewhere and whistling to summon your bird is quite unique and fun. The sailcloth is also quite a good idea, because your loftwing drops you from quite a height sometimes. But the sailcloth is won in the ceremony so I wonder how the others don't go splat when they land. xD But I think I expected flying of some kinds for Skyward Sword, because most other ways of getting around have been taken.
What do you think of the flying?