There was not that much reviewers complained about when they talked about Twilight Princess and Skyward Sword. However one of the complaints that came up with both games is that there should have been voice acting. The characters mouths moved as if they were speaking but it was as if their voices had been taken away. In 2D titles not having voice acting is completely understandable, it's quite common not to have voices in those type of games, yet 3D games these days pretty much all have it, except Zelda that is.
I think not having voices is holding the series back. The longer they delay putting it in, the more anxious it is going to make those who are worried that voice acting might spoil the experience for them. In my view voice acting will only improve the games, cutscenes can be more cinematic without you having to press a button for the next text box to appear, characters can actually perform tasks and talk, or fight and talk simultaneously in a cutscene. It will open the possibilities for what can be done with the series from a story perspective.
What language they speak in does not really matter, whether they go for using Hylian ,or they have localised languages for each country the game is released in. The problem is that it does not look and feel natural to have characters lips going at it when there is no sound coming out, and having the characters talk in any language is going to fix this.
With Zelda U, Aonuma wants to change things up a bit. Voice acting should be one of the ways he does this. I know that even if Zelda U turns out to be an amazing title, which I really hope it does. If they don't have voice acting this time, that is going to be the thing that lets the game down. I'm not saying in a major way and it will ruin the game not to have voices, but it will be an issue for sure.. This is a new console, technology is much better than on the Wii, I think now is the time to move forward with this.
What do you all think? I know voice acting is something that has come up allot for discussion in the past but since Aonuma said he wants to reveal the game soon (and I'm talking about before E3 here), now is the time I think to start talking about things like this and the other possible changes he might want to bring to the game.
I think not having voices is holding the series back. The longer they delay putting it in, the more anxious it is going to make those who are worried that voice acting might spoil the experience for them. In my view voice acting will only improve the games, cutscenes can be more cinematic without you having to press a button for the next text box to appear, characters can actually perform tasks and talk, or fight and talk simultaneously in a cutscene. It will open the possibilities for what can be done with the series from a story perspective.
What language they speak in does not really matter, whether they go for using Hylian ,or they have localised languages for each country the game is released in. The problem is that it does not look and feel natural to have characters lips going at it when there is no sound coming out, and having the characters talk in any language is going to fix this.
With Zelda U, Aonuma wants to change things up a bit. Voice acting should be one of the ways he does this. I know that even if Zelda U turns out to be an amazing title, which I really hope it does. If they don't have voice acting this time, that is going to be the thing that lets the game down. I'm not saying in a major way and it will ruin the game not to have voices, but it will be an issue for sure.. This is a new console, technology is much better than on the Wii, I think now is the time to move forward with this.
What do you all think? I know voice acting is something that has come up allot for discussion in the past but since Aonuma said he wants to reveal the game soon (and I'm talking about before E3 here), now is the time I think to start talking about things like this and the other possible changes he might want to bring to the game.