Octo Rocked
Dr. Octorokapus BLAAAAAH!
- Joined
- Dec 8, 2009
- Location
- The American Midwest
Voice acting in the Zelda series has been a big debate for a while. A lot of people say that the series is behind the times for not including it. Others say that it would kill the series. Then there's the fact that any voicing would be done in Japanese, and a translation to English or other languages would be required--and there's no guarantee that the voice actors doing the translated lines would be particularly good. It didn't work particularly well in Super Mario Sunshine.
But Zelda characters already voice a series of grunts and laughs. The characters haven't been silent since their transition to the consoles. And it seems to work well. Midna and Fi were fully voiced but spoke distorted jibberish. In Skyward Sword, Zelda sang undistorted jibberish. No one really seemed to think that it didn't work.
So why couldn't more characters be more fully voiced? It's not like they haven't been doing some form of that that cleverly dodges a lot of voice acting issues by removing comprehensible language. If they include more of what they've done, it could add a lot to the series. Or, alternatively, they could do something that would work just as well and could potentially provide an addition to the series that the most fervent fanboys would love?
Why not voice the game in the Hylian language?
Fans would love to have a language they could actually speak. After all, some particularly hardcore fans of the respective series can speak in Tolkein's Elvish or Star Trek's Klingon. The Hylian language has had several text-based versions of the language that can be translated. Why not make a spoken language to go along with the written one? I know that anything they'd release would only be one form of Hylian (since the Wind Waker confirms that there are at least two Hylian languages), but I personally think that a spoken version of at least one form of Hylian would be something very plausible. Thoughts?
But Zelda characters already voice a series of grunts and laughs. The characters haven't been silent since their transition to the consoles. And it seems to work well. Midna and Fi were fully voiced but spoke distorted jibberish. In Skyward Sword, Zelda sang undistorted jibberish. No one really seemed to think that it didn't work.
So why couldn't more characters be more fully voiced? It's not like they haven't been doing some form of that that cleverly dodges a lot of voice acting issues by removing comprehensible language. If they include more of what they've done, it could add a lot to the series. Or, alternatively, they could do something that would work just as well and could potentially provide an addition to the series that the most fervent fanboys would love?
Why not voice the game in the Hylian language?
Fans would love to have a language they could actually speak. After all, some particularly hardcore fans of the respective series can speak in Tolkein's Elvish or Star Trek's Klingon. The Hylian language has had several text-based versions of the language that can be translated. Why not make a spoken language to go along with the written one? I know that anything they'd release would only be one form of Hylian (since the Wind Waker confirms that there are at least two Hylian languages), but I personally think that a spoken version of at least one form of Hylian would be something very plausible. Thoughts?